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[Scene Management] Input filed of Layer's dropdown is overlapping with i...
In the prefab of game object, when Layers are selected from the dropdown then dropdown closes and it overlaps with Layer text Steps ... Read more
[Shader Graph] Exposure text is clipped on creating Exposure node
Exposure text is clipped on creating Exposure node Steps to Repro:1. Create a new Project2. Install Shader graph from Package Manage... Read more
Light Probes are not disabled when setting LightmapSettings.lightProbes ...
How to reproduce:1. Open attached project "case1265048.zip" and scene "Boot"2. Enter Play Mode3. Click the "Load Setup 1" button4. C... Read more
[URP] Error "Shader Unsupported" appears in Player.log when Cast Shadows...
How to reproduce:1. Create a new URP project with 7.0.0 or higher version2. In the Project window select Create -> Rendering ->... Read more
[HDRP] ArgumentOutOfRangeException errors are thrown on undoing after ch...
-ArgumentOutOfRangeException errors are thrown on undoing after changing resolution value in HDRP Compositor.-Game view window appea... Read more
[HDRP] Assertion failed errors are thrown on changing the resolution val...
Assertion failed errors are thrown continuously on changing the resolution value to Half. Steps to repro:1. Create a new HDRP templa... Read more
[HDRP] Display Emissive Mesh option doesn't work when Enter Play Mode's ...
How to reproduce:1. Open the attached project named "Case_1265021"2. Open the SampleScene3. Enter Play mode and observe that an emis... Read more
DirectoryNotFoundException occurs when building a project from an Editor...
How to reproduce:1. Build the Editor and iOS Player from source code2. Open the user-supplied project "New Unity Project.zip"3. In t... Read more
[Shadergraph] Setting a Texture2D from a valid texture to none does not ...
Also occurs in 9.x.xRepro steps:1. Open a shadergraph2. Create a Texture2D property3. Drag it onto the graph4. Create a Sample Textu... Read more
[Shadergraph] Properties: Selection events before a reorder don't load f...
Repro steps:1. Create a new shadergraph2. Create two new vector1 properties3. Reorder the two properties4. Select the first property... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size