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0
votes
Fixed

[VFX] Assigning an empty VFX asset to vfx game object results in a dupli...

Package: Visual Effect Graph

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Jul 02, 2021

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Version/s: master 2021/07/02

Reproduction: 1) Create a vfx asset 2) Create vfx game object in the scene 3) Assign the vfx asset Expected: The asset is assigned... Read more

0
votes
Fixed

[Android] Unable to properly address the Assets as the path to "output.j...

Mobile

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Jul 02, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.1, 2020.2, 2020.3

How to reproduce: 1. Open the attached project "1347394.zip" 2. Build the project with the name "test.apk" in the "Build" folder 3. ... Read more

0
votes
Fixed

[Shaders] LocalKeywordSpace needs a more efficient way to find if it con...

Shader System

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Jul 02, 2021

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Version/s: 2021.2, 2022.1

LocalKeywordSpace only contains the array of keywords. There is currently no efficient way to find if shader contains specific keywo... Read more

0
votes
Fixed

[Shaders] ShaderUtil.GetPassKeywords returns array which is not efficien...

Shader System

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Jul 02, 2021

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Version/s:

Currently new API ShaderUtil.GetPassKeywords returns an array of LocalKeywords, which is not efficient enough for searching specific... Read more

0
votes
By Design

OnActiveBuildTargetChanged not called in batch mode

Scripting

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Jul 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Download the attached user's project "switchPlatform.zip" 2. Run "{path to Unity} -batchmode -nographics -qui... Read more

20
votes
Fixed

[Android] Using TouchScreenKeyboard.Open with a non-empty placeholder mu...

Mobile

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Jul 02, 2021

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Version/s: 2020.2.0a19, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached user's project "KeyboardTest.zip" 2. Build for Android with Development Build Enabled 3. Pr... Read more

0
votes
Fixed

Cannot pass ModelInspector's type when calling Editor.CreateCachedEditor...

IMGUI

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Jul 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Create a new project with the default 3D template 2. Create an empty script 3. Inherit the 'Editor' class 4. Wr... Read more

0
votes
By Design

Reading RWTexture2D in a Compute Shader produces different results when ...

OpenGL

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Jul 02, 2021

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Version/s: 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project named "ComputeShaderTest.zip" 2. Open the SampleScene 3. Enter Play Mode 4. Open the ... Read more

1
votes
Fixed

[UI Toolkit] Editor window does not open when changing the .uss file nam...

Package: UI Toolkit

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Jul 02, 2021

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Version/s: 1.0.0-preview.14

How to reproduce: 1. Open the attached project "WindowDoesNotOpen.zip" 2. Rename the UIElementsTest.uss file (Assets > Editor) 3. Cl... Read more

0
votes
Fixed

Cinemachine Camera cannot be controlled using a controller's right stick

Package: Input System

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Jul 01, 2021

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Version/s: 1.1.0-pre.5

Steps to reproduce: 1. Download and open the project "TPF Template.zip" 2. Open Assets/Scenes/PlayerMovementTesting.unity 3. Enter P... Read more

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