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Surface shader analysis not using 32-bit floats for fixed/half/float/dou...
Reproduction steps: 1. Open attached Unity project. 2. Open "Bug scene". 3. Notice, that "Sphere" game object is black. 4. Open "Bug... Read more
Crash on ScreenCapture::CaptureScreenshotIntoRend when taking screenshot...
How to reproduce: 1. Open the attached project from "1410831screen.zip" 2. Open Scene "SampleScene" 3. Enter Play Mode and press "T"... Read more
SerializeReference Array field background box is not correctly resized w...
How to reproduce: 1. Open the user's attached project and SampleScene scene 2. In the Hierarchy window, select GameObject 3. In the ... Read more
URP CopyDepth process being executed when DepthPriming Mode is enabled
How to reproduce: 1. Open the attached project “DepthPriming” 2. Enable the Frame Debugger 3. Observe the executing processes Expec... Read more
Optimized Frame Pacing increases APK file size when Project is Built
Reproduction steps: 1. Open the attached Project “BugRepro” 2. Navigate to Player Settings > Settings for Android and disable Optimi... Read more
[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value
If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more
JsonUtility fails to update Object references when running the test on S...
How to reproduce: 1. Open attached project "TestJSON.zip" 2. Open Test Runner window 3. Select PlayMode in the Test Runner window 4.... Read more
An image in png format has a black artifact in the Editor
Reproduction steps: 1. Open the user's attached project 2. Go to the 'Assets/Icons/Game' 3. Open the 'Runway.png' in any external im... Read more
Image will appear flipped when using the Bilinear resize algorithm
How to reproduce: 1. Open the attached project "BilinearFlip.zip" 2. Open SampleScene 3. Select the Image in the Project View 4. Set... Read more
Animator.velocity spikes when blending animations with different length ...
How to reproduce: 1. Open the attached project 2. Open and play Scene 3. Move the character with arrow keys to one direction 4. Stop... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window