Search Issue Tracker

By Design

Votes

0

Found in

2023.1.0b9

2023.2.0a9

Issue ID

UUM-34028

Regression

Yes

Optimized Frame Pacing increases APK file size when Project is Built

-

Reproduction steps:
1. Open the attached Project “BugRepro”
2. Navigate to Player Settings > Settings for Android and disable Optimized Frame Pacing
3. Build the Project
4. Enable the Optimized Frame Pacing and Build the Project with a different name, to keep both APK files
5. Compare the APK file sizes

Expected result: APK file size stays consistent with or without Optimized Frame Pacing enabled
Actual result: APK file size increases by around 20% when Optimized Frame Pacing is enabled

Reproducible with: 2023.1.0a24, 2023.1.0b9, 2023.2.0a9
Not reproducible with: 2020.3.47f1, 2021.3.23f1, 2022.2.16f1, 2023.1.0a23

Reproducible on: macOS 12.6 (Intel)

  1. Resolution Note:

    Enabling it adds additional library, so it's expected for size to increase.
    Previously it was always included into player, even when not used.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.