Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X
Votes
0
Found in
2018.4
2019.4
2020.3
2020.3.8f1
2021.1
2021.2
Issue ID
1340329
Regression
No
Image will appear flipped when using the Bilinear resize algorithm
How to reproduce:
1. Open the attached project "BilinearFlip.zip"
2. Open SampleScene
3. Select the Image in the Project View
4. Set the Resize Algorithm to Bilinear
5. Click apply
Expected result: The Image does not change
Actual result: The Image flips horizontally
Reproducible with: 2018.4.34f1, 2019.4.28f1, 2020.3.11f1, 2021.1.10f1, 2021.2.0a19
Note:
1. If you change the aspect ratio of the image in an image editing program the issue is no longer reproducible
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- "Add Component" button overlaps the Volume component UI when creating a new Volume Profile in a wide Inspector on high-DPI scaling
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
- UI counter displays incorrect collectible count when using "Remaining_Collectibles_UI" Prefab in "Get Started With Unity" template
- Camera Output Texture does not revert back to previously set Render Texture when camera selection in UI Builder canvas background is changed
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a6
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0b10
Resolution Note (fix version 2021.1):
Fixed in 2021.1.20f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.19f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.32f1