Search Issue Tracker
Window lock icon gets overlapped when more tabs than fits docking area a...
How to reproduce:1. Open the attached project "1251214.zip"2. Keep clicking the arrow at the right side of the docking area where th... Read more
Crash on CullCastersCommon when assigning an infinite value in transform...
Reproduction steps:1. Import the attached .unitypackage to a new project ("CrashReproPack.unitypackage")2. Open "CrashScene"3. Enter... Read more
Editor crashes in Play Mode when hovering the mouse over a mesh with a M...
How to reproduce:1. Tester-attached package(MeshColliderCrash.unitypackage)2. Create a new Unity project3. Import the package4. Open... Read more
[UI Elements] TagField property from Editor Controls window under UIElem...
TagField property is blank by default from Editor Controls window under UIElements, Refer attached screenshot. Steps to repro:1. Ope... Read more
Particle System is not playing on awake when Reload Scene enter Play mod...
How to reproduce:1. Open the attached project "1180343.zip"2. Enter Play mode Expected result: Particle System starts playingActual ... Read more
Collision is not detected on a method invocation when Collider is trigger
How to reproduce:1. Open user's attached 'BUG.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Select 'trigger' GameObjec... Read more
Canvas "Additional Shader Channels" option is reset when reopening the S...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the Canvas GameObject in the Hierarchy3. In Can... Read more
Editor crashes on Unity::ConfigurableJoint::Create when loading a specif...
How to reproduce:1. Open the "case_1198019" project2. Load the "asd" scene-- Observe the crash Reproducible with: 2017.4.35f1, 2018.... Read more
[Android] App crashed when Instantiating an AssetBundle on an Android de...
Steps to reproduce:1. Open user's attached project "LoadAssetBundle.zip"2. Build it on Android3. Open the app and Tap the screen4. A... Read more
[Graphics General] DivideByZeroException error is thrown on enabling "An...
DivideByZeroException error is thrown on enabling "Animate Cross-Fading" in LOD Group Steps to repro:1. Create a new project.2. Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code