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0
votes
Won't Fix

Generated Visual Studio Solution file throws an error when project name ...

Deployment Management

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Sep 25, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a5

How to reproduce:1. Create a new project containing "^" symbol2. Open Build Settings window (File->Build Settings...)3. In Build ... Read more

6
votes
Fixed

TMPro Text Material settings collapse in Inspector window when recording...

Package: TextMeshPro

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Aug 07, 2019

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Version/s: 2018.4.0f1, 2018.4.5f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'project-1174960.zip' project2. Select 'Text (TMP)' in the Hierarchy window3. Select 'Preview' in ... Read more

0
votes
Won't Fix

Game Object static toggle text crops when static toggle is ticked after ...

Inspector Framework

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Sep 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b2, 2020.1.0a1

How to reproduce:1. Create a new project2. Open SampleScene scene3. Select any Game Object in Hierarchy and create a prefab from it ... Read more

0
votes
Won't Fix

PersistentDataPath flip flops between "unity.company_name.product_name" ...

MacOS

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May 27, 2019

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Version/s: 2017.4.0f1, 2017.4.27f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project("DataPathTest")2. Build and run3. Press "Read Path" button4. Press "Delete Current Pat... Read more

5
votes
Fixed

IAP asset store package references missing assemblies

Package: Purchasing

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Jun 14, 2019

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Version/s: 2019.2, 2019.2.0b6

Steps to reproduce: 1. Open attached project2. Make sure IAP is set up3. Reimport All and notice two errors regarding Stores.dll and... Read more

0
votes
Fixed

It's not possible to create Texture2DArray with Compression because It d...

Graphics - General

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity2. Open "Texture2DArray" s... Read more

0
votes
Fixed

Crash on UnityEngine.Profiling.Profiler:BeginSampleImpl when calling Pro...

Profiling

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Dec 14, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open attached project "profiler-test.zip"2. Open "ReproductionScene" scene3. Enter Play Mode Expected result: Ed... Read more

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

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Jan 24, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

0
votes
Not Reproducible

Crash on Tilemap::RefreshTileAsset when opening a Scene with a specific ...

2D

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Aug 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0b4, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

1. Open the user's attached project 'pixel-golf.zip' project2. Open 'Menu' Scene-- observe the crash Reproducible in: 2017.4.31f1, 2... Read more

0
votes
By Design

"IPreprocessShaders.OnProcessShader" doesn't work with "multi_compile_lo...

Shaders

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Dec 04, 2019

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Version/s: 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

Reproduction steps:1. Open "New Unity Project (12).zip" project2. Build for Android3. Look at the Console output Expected Result: "F... Read more

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