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Analytics restore old cookie data after cookie cache has been cleared vi...
How to reproduce: 1. Download tester-submitted project(CookieRepro) 2. Run the included Python script 'Cookies.py' to start a local ... Read more
GameObjects lose selection when entering Play mode
Steps to reproduce: 1. Download and open attached "test Home Factorio" project 2. Select any GameObject in the Hierarchy window 3. P... Read more
Generated Visual Studio Solution file throws an error when project name ...
How to reproduce: 1. Create a new project containing "^" symbol 2. Open Build Settings window (File->Build Settings...) 3. In Build ... Read more
TMPro Text Material settings collapse in Inspector window when recording...
How to reproduce: 1. Open attached 'project-1174960.zip' project 2. Select 'Text (TMP)' in the Hierarchy window 3. Select 'Preview' ... Read more
Game Object static toggle text crops when static toggle is ticked after ...
How to reproduce: 1. Create a new project 2. Open SampleScene scene 3. Select any Game Object in Hierarchy and create a prefab from ... Read more
PersistentDataPath flip flops between "unity.company_name.product_name" ...
How to reproduce: 1. Open the attached project("DataPathTest") 2. Build and run 3. Press "Read Path" button 4. Press "Delete Current... Read more
IAP asset store package references missing assemblies
Steps to reproduce: 1. Open attached project 2. Make sure IAP is set up 3. Reimport All and notice two errors regarding Stores.dll ... Read more
It's not possible to create Texture2DArray with Compression because It d...
To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity 2. Open "Texture2DArray"... Read more
Crash on Tilemap::RefreshTileAsset when opening a Scene with a specific ...
1. Open the user's attached project 'pixel-golf.zip' project 2. Open 'Menu' Scene -- observe the crash Reproducible in: 2017.4.31f1... Read more
"IPreprocessShaders.OnProcessShader" doesn't work with "multi_compile_lo...
Reproduction steps: 1. Open "New Unity Project (12).zip" project 2. Build for Android 3. Look at the Console output Expected Result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1