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0
votes
Fixed

Duplicating the Properties in the VFX Graph Blackboard pastes them on th...

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Oct 14, 2025

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Version/s: 6000.0.60f1, 6000.2.7f1, 6000.3.0b6, 6000.4.0a2

How to reproduce:1. Create a new Unity project and instal the VFX Graph package2. Create any VFX Graph and add some properties in th... Read more

0
votes
Fixed

Masks in imported PSB files are misaligned when compared to older versions

Package: 2D PSD Importer

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Oct 14, 2025

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Version/s: 12.0.0

How to reproduce: Open the “MaskTest.zip” project Open the “mask-test.psb“ file in Sprite Editor Observe the Sprite Editor window Ex... Read more

0
votes
Fixed

Missing API for Shape vs Shape Intersection

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Oct 13, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

For the new low-level 2D physics that landed in 6000.3.0a5, we included a bunch of geometry vs geometry query methods which allow th... Read more

0
votes
Fixed

GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPas...

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Oct 13, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1

How to reproduce: Create and open a new 3D HDRP Sample Template Open Profiler (Window → Analysis → Profiler) Enable Deep Profile and... Read more

0
votes
Fixed

The “View Guide” link in Adaptive Performance Settings overflows to the ...

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Oct 13, 2025

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Version/s: 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more

0
votes
Fixed

"HDR Color" and "Color" windows are broken and unusable across Editor af...

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Oct 13, 2025

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Version/s: 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

How to reproduce:1. Create a new HDRP project2. Create any VFX Graph3. In the VFX Graph Blackboard, create the "Color" property4. Ex... Read more

0
votes
Fixed

“No default loader found” error is thrown when Adaptive Performance Sett...

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Oct 13, 2025

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Version/s: 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more

0
votes
Fixed

Automatic LOD fails and SRP Batcher incompatibility occurs when using sp...

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Oct 13, 2025

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Version/s: 2022.3.67f1, 6000.0.60f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a2

Reproduction steps:1. Open the attached “IN-120025” project2. Open the “Scenes/SampleScene” Scene3. Observe the “Quads” GameObject i... Read more

0
votes
Fixed

Adding Meta Quest build Profile throws “NullReferenceException” and “Exc...

Package: OpenXR Plugin

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Oct 13, 2025

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Version/s: 1.16.0-pre.2

Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Press “Add Build Profile” button4. Select Meta Quest P... Read more

0
votes
Fixed

PolygonGeometry.CreatePolygons limits span length incorrectly.

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Oct 11, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

Simply using `PolygonGeometry.CreatePolygons` reveals that if the `ReadOnlySpan<Vector2>` is longer than 8 vertices it incorre... Read more

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