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Overlays are focused when using the "Frame Selected in Window under Curs...
Steps to reproduce: Open any Project In a Scene create any Game Object In Scene View's Grid Overlay enter any value Select the creat... Read more
Moving Grid to Handle sets Scene Grid Position to Infinity
Steps to reproduce:1. Create new Unity project2. Open Grid and Snap Settings in the Scene view window3. Observe Position X, Y, Z val... Read more
Overlays settings do not align with window title
Steps to reproduce: Create a Unity project Go to "Unity -> Settings" Select "Overlays" Observe how window data is displayed Actua... Read more
Graph Toolkit package errors are thrown when it is installed on a new pr...
How to reproduce:1. Create and open a new project2. Open Window -> Package Management -> Package Manager3. Press the "+" on th... Read more
Crash on RefreshProfiler::AssetDatabaseProfilerEventCallback during the ...
How to reproduce:1. Create and open a new URP project2. Open the Window → Package Management → Package Manager (not necessary, but s... Read more
“No Overlays” Overlay overlaps with the Tile Palette toolbar when docked...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more
Preferences window fails to open from Profiler menu in Virtual Player
Reproduction steps:1. Create a new project2. Install Multiplayer Play Mode package (Window > Package Management > Package Mana... Read more
"No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more
“Failed to read highlights data from file “…” Unable to read beyond the ...
Reproduction steps:1. Create a new project2. Window > Analysis > Profiler3. Make sure that Frame Count value is bigger than 60... Read more
Grid Opacity Slider cannot be controlled via Label Drag at slow Cursor s...
Steps to reproduce: Create and open any Project In Scene View open the Grid and Snap Settings from the Grid Overlay Hover over and c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS