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Some Build Profile settings do not remain checked when launching a proje...
How to reproduce:1. Open the project “IN-118856_Test”2. File → Build Profiles → select the “bprof” build profile3. Observe that all ... Read more
Editor hangs longer with each switch of the Project Setting for Editor (...
Steps to reproduce: Open any Project Navigate to Edit > Project Settings > UI Toolkit In the "Project Preview Theme" section o... Read more
Small rectangles appearing in the corner of title text in Editor when Sy...
How to reproduce:1. Create a new project2. Go to Preferences -> General, under "Editor Font" select "System Font" and under "Edit... Read more
[WinEditor] Tooltips are not shown in certain windows when viewed on an ...
How to reproduce:1. Open attached project "IN-124370"2. Move the Editor window to an external monitor3. In Project View open "TestUI... Read more
[LINUX] Unity Hub shows Android Build Support as installed when the Edit...
How to reproduce:1. Open Unity Hub2. Install an Editor version with the Android module3. Launch Unity Editor4. Navigate to Build Pro... Read more
“The type Unity.ProBuilder UnityEngine.ProBuilder.Shapes.Cube is being s...
Reproduction steps:1. Create a new project2. Install Probuilder package3. Create any Probuilder GameObject in Hierarchy (e.g. GameOb... Read more
Standalone Windows Build does not include PDB files for native plugins w...
How to reproduce:1. Open the project “IN-123390_NativePluginPDBRepro”2. In the Project tab, Look in Plugins/x64 and observe that the... Read more
List content size does not update in the Inspector when discarding scene...
Steps to reproduce:1. Open the attached “IN-124439.zip” project2. Open the “ScriptScene” scene3. Select the “Cube“ GameObject4. In t... Read more
Editor hangs when ComponentSystemGroup update in itself
How to reproduce:1. Open the attached “IN-122926” project2. Close the project3. Delete the Library folder of the project4. Open the ... Read more
Unable to override the internal abstract "ContextualMenuManager.CheckIfE...
Reproduction steps:1. Create a new project2. Save the attached “test.cs“ C# script in the “Assets” folder of the project (link in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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