Search Issue Tracker
[UI Toolkit] Backspace tries to delete the character to the left of the ...
How to reproduce:1. Create a new Unity project2. In the Assets folder, create a new UI Document3. Open it in UI Builder4. In the UI ... Read more
Editor.log file size grows rapidly when a scene exceeds the "Maximum Sha...
Reproduction steps:1. Open the attached "IN-133488_UnityBugReport.zip" project2. Open the “Assets/Scenes/SampleScene.unity”3. Wait f... Read more
Error "CS1729" thrown in the Console when ".NET Standard" Editor Assembl...
How to reproduce:1. Open the attached project “IN-134175”2. Observe the Console Actual result: Error “CS1729“ thrown in the ConsoleE... Read more
Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedba...
How to reproduce:1. Open Unity Hub2. Click the account icon3. Select "Send Feedback"4. Observe the page that opens Actual result: Us... Read more
Animation Property List has no limit as to how wide it can be expanded w...
Steps to reproduce: Open any Project Create and Open an Animation Clip in the Project Browser (Right Click > Animation > Anima... Read more
Crash on TilemapPosition_Less::operator() when performing various operat...
A recurring crash issue in the Unity Editor has been observed, affecting work with Tilemaps. These crashes have been reported to hap... Read more
Animator State Labels are not Rendered correctly when using the Bitmap R...
Steps to reproduce: Open any Project In the Edit > Preferences > General tab toggle "Editor Default Text Rendering Mode" to "B... Read more
Create New Clip option available without function in the Animation Window
Steps to reproduce: Open any Project Create and Open an Animation Clip in the Project Browser (Right Click > Animation > Anima... Read more
The OnValidate method is not invoked when reverting changes on a Prefab ...
How to reproduce:1. Open the "PrefabVariantOnValidate.zip" project2. Select the "Prefab Variant" Prefab Variant in the Project tab3.... Read more
“To start creating categories..” text overlaps with the Categories text ...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Sprite Library Editor window (Window > 2D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS