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[Android][Addressables] Curl error 28: Failed to connect to [IP]: Connec...
Reproduction steps:1. Open the attached project "reproProject.7z"2. In Command Promt type "ipconfig" to get the ipv4 address of your... Read more
Subassets are loaded in a wrong order when using packed assets in addres...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Build the Addressable group3. Set the Play Mode Script... Read more
Label in Inspector defaults to "Value" when using a AssetReference type ...
Reproduction steps:1. Open user attached Project2. Select "Test" in the Hierarchy Expected result: Variables in the Inspector have p... Read more
Editor freezes when waiting for InitializeAsync to complete
Reproduction steps:1. Open user attached Project2. Open the Scene in Assets\\Examples\\Scenes3. Press Play Expected result: Editor e... Read more
Addressables Event Viewer graphs stay visible when scrolling out of sight
How to reproduce:1. Open the attached project (Addressables.zip)2. Press the Play button3. Go to Window -> Asset Management ->... Read more
"ArgumentException: An item with the same key has already been added" wh...
How to reproduce:1. Open the attached project's Scene labeled "Bug"2. Enter the Play Mode3. Inspect the Console Window Expected resu... Read more
Unity keeps drawing Inspector header when selecting certain assets
Reproduction steps:1. Open the "PerformanceIssue.zip" project from the Google Drive2. Navigate to the 'Assets/Data/Test Suite/Test C... Read more
[Addressables] Increased game loading time when using the Addressable pa...
How to reproduce:1. Open the "case_1355900" project2. Open the "SampleScene" Scene3. Build the Addressables bundles by clicking "Win... Read more
buildlayout.txt bundle name contains hash when Bundle Naming Mode is set...
Reproduction steps:1. Open the attached 'BuildLayout.zip' project2. Enable 'Preferences > Addressables > Debug Build Layout'3.... Read more
Addressable Group settings of the last selected group gets reset after e...
How to reproduce:1. Open the user's attached project2. In the Project window open Assets > AddressableAssetsData > AssetGroups... Read more
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