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[Input System] IsPressed() keeps returning true when it was true before ...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene 2. Enter the Play mode 3. Hold down the Alt button and ... Read more
[Input System] Delete key doesn't work in the Input Actions window
Reproduction steps: 1. Open the attached project "STWRepro.zip" 2. Double-click the "Controls" asset in the Project window 3. Expand... Read more
InputActions asset gets cleared when the Input System package is updated
How to reproduce: 1. Open the project attached by the user("TEST_XboxOneBuild") 2. Update "Input System" package to any newer versio... Read more
[Input System] UI becomes unresponsive when multiple GameObject componen...
How to reproduce: 1. Open user-submitted project (Unity_ButtonFeedback_2019_3) 2. In 'Scene' scene disable the PlayerInput GameObjec... Read more
NullReferenceException errors are thrown when interacting with Input Sys...
How to reproduce: 1. Create a new Unity project 2. Import the Input System package 3. Import the Quick Search package 4. Open Edit >... Read more
The Input System sometimes delays button release input
Reproduction steps: 1. Open the attached project 2. Play the project 3. Start double-tapping the left or right arrow key and eventua... Read more
[Input System] Input System Axis Deadzone Minimum Value fallsback to Def...
Reproduction steps: 1. Open the attached user's project "BugInputSystemDeadzone.zip" 2. In the Project window under the "Assets" fol... Read more
[Input System] Oculus Touch Controllers on Oculus Quest not handled
See https://github.com/Unity-Technologies/InputSystem/issues/730 Read more
[Input System] Using AddCompositeBinding does not set name of binding
1. In script, call InputActionSetupExtensions.AddCompositeBinding for an action inside an .inputactions asset. 2. Open the asset in ... Read more
[Input System] OnPointerEnter called twice on Android
OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more
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