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0
votes
Fixed

InputActions asset gets cleared when the Input System package is updated

Package: Input System

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Nov 13, 2019

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Version/s: 1.0.0-preview.2

How to reproduce: 1. Open the project attached by the user("TEST_XboxOneBuild") 2. Update "Input System" package to any newer versio... Read more

4
votes
Fixed

[Input System] UI becomes unresponsive when multiple GameObject componen...

Package: Input System

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Oct 03, 2019

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Version/s: 0.9.5, 1.0.0

How to reproduce: 1. Open user-submitted project (Unity_ButtonFeedback_2019_3) 2. In 'Scene' scene disable the PlayerInput GameObjec... Read more

0
votes
Fixed

NullReferenceException errors are thrown when interacting with Input Sys...

Package: Input System

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Oct 08, 2019

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Version/s: 0.1.2, 1.0.0

How to reproduce: 1. Create a new Unity project 2. Import the Input System package 3. Import the Quick Search package 4. Open Edit >... Read more

0
votes
Fixed

The Input System sometimes delays button release input

Package: Input System

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Dec 11, 2021

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Version/s: 1.2.0

Reproduction steps: 1. Open the attached project 2. Play the project 3. Start double-tapping the left or right arrow key and eventua... Read more

0
votes
Fixed

[Input system] When releasing one touch and pressing a second touch duri...

Package: Input System

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Oct 08, 2024

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Version/s: 1.8.2

Steps to reproduce: 1. Create a new project 2. Install Input System package 3. Setup On Screen Controls for an Android device 4.... Read more

0
votes
Fixed

[WebGL] Input stops working when 2 Player Input Components are in the Scene

Package: Input System

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Jul 05, 2023

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Version/s: 1.6.1

How to reproduce: 1. Open the attached Project "inputTest" 2. Build and Run the Scene "GameplayScene" on WebGL 3. Open the browse... Read more

0
votes
Fixed

“Have reached maximum player count of 2” error is thrown instead of a wa...

Package: Input System

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Jan 03, 2024

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Version/s: 1.7.0, 1.8.0-pre.2

Reproduction steps: 1. Open the attached “MaxPlayerCountBug.zip“ project 2. Enter Play Mode and connect 3 Gamepads 3. Observe the... Read more

2
votes
Not Reproducible

[Input System] Oculus Touch Controllers on Oculus Quest not handled

Package: Input System

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May 20, 2020

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Version/s: 1.0

See https://github.com/Unity-Technologies/InputSystem/issues/730 Read more

0
votes
Won't Fix

[Input System] Using AddCompositeBinding does not set name of binding

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

1. In script, call InputActionSetupExtensions.AddCompositeBinding for an action inside an .inputactions asset. 2. Open the asset in ... Read more

0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

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