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[Shadergraph] Sample virtual texture output slots disappear when Lod Mod...
Also reproduces on this backport for 9.x.x, and was probably introduced in the PR it is backportinghttps://github.com/Unity-Technolo... Read more
[IMGUI] Input fields of properties under Update Zones are overlapping wi...
The Properties which have input fields under Updated Zone are overlapping with their label when Inspector tab is resized from higher... Read more
[IMGUI] "Double Buffered" properties appear over the list of Update Zone...
When Updated Zones list has more than 1 zones in the list and "Double Buffered" property is enabled then "Swap (Double Buffer)" prop... Read more
[SRP] SetupCameraProperties creates incorrect projection matrix unless y...
Reproduction steps:1. Open attached project "CameraProperties.zip" and scene "Scene"2. In Hierarchy window, select "Main Camera" Gam... Read more
Preloaded shaders loses reference to a shader variants asset when it is ...
How to reproduce:1. Create a new Unity project2. Go to Edit > Project Settings > Graphics and scroll down to Shader Loading se... Read more
Crash on PrepareBatchRendererGroupNodes<1> when enter PlayMode for 2nd t...
How to reproduce:1. Open attached project "Colony Sim.zip"2. Enter Play Mode3. Exit Play Mode4. Enter Play Mode again Expected resul... Read more
[Packman] Package Manager UI disappears when installing a package to a l...
How to reproduce:1. Extract the attached "1268396 repro.zip" archive directly into your drive2. Open the "1268396 repro" project con... Read more
Editor's memory usage increases to about 10GB when building the Player w...
How to reproduce:1. Open the attached project "1268383.zip"2. Open the "SampleScene" Scene3. Click "Tools" > "Populate" and wait ... Read more
[DXR] Scene view renders black artifacts when Scene contains Reflection ...
How to reproduce:1. Open the attached project named "DXRArtifacts"2. Open the Sample Scene3. Move the Camera around the Scene4. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size