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Scene tool overlay turns invisible while using Rect or Rotate tool if se...
How to reproduce:1. Create new URP or HDRP project (Built-in projects do not show this behaviour)2. Add new Cube gameobject to the H... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Blen...
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more
Editor Freezes when instantiating TMP text formatted with rich text tags...
How to reproduce:1. Open the attached “IN-119674” project2. Open the “SampleScene”3. Enter Play mode4. Observe the result Expected r... Read more
WebGL build fails to execute 'querySelector' if the canvas id starts wit...
How to reproduce:1. Open the attached project from "UnityPlayProto21.zip"2. Navigate to "Publish" -> "WebGL Project" -> "Build... Read more
Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select plane and notice that it has "Cast Shadows"... Read more
Crash on mono_traverse_objects when entering and exiting Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Enter and exit Play Mode3. Observe the crash Reproducible with: 2021.2.1f1... Read more
[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value
If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more
HDRP Custom Color Buffer documentation is missing
How to reproduce:1. Open any project with Shader Graph and HDRP added2. Create a ShaderGraph3. Create a Custom Color Buffer node4. R... Read more
[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more
[Mobile] ARTrackedImage is added/removed multiple times when scanning an...
Reproduction steps:1. Open the user's attached project "ARTrackedImageFlicker.zip"2. Go to Assets/Targets and open the first image3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved