Search Issue Tracker
[IL2CPP] [iOS] [Xcode] Can't marshal a struct containing a field which i...
Reproduction Steps:1. Open "BugRepro" project2. Build to iOS3. Open Xcode project4. Open "Unity-iPhone/Classes/Unity/Native/Bulk_Ass... Read more
[WSA] UnityEngine.Application.Unload does not unload the Unity Runtime
Steps to reproduce:1. Open the attached project (IL2CPPTesting.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 ... Read more
Custom shader produces incorrect results when built with GLES3 Graphics API
To reproduce: 1.Download and open "nmx_from_outsource.zip" project.2.Build and run "Test_01" scene on a device.3.Notice that sphere ... Read more
[Linux] Simplified Chinese characters are not supported on Linux
Some Simplified Chinese characters are not supported on Linux builds and Editor. Steps to reproduce:1) Create a new project.2) In th... Read more
[Substances] [WebGL] Editor Rendering not matching the Rendering of WebG...
To reproduce:1) Download attached project2) Before opening it, shorten the path a bit or otherwise build process will fail as it won... Read more
Crash when setting Animator's float property in Animation window
To reproduce: 1. In a new project, go to Assets -> Create -> Animator Controller2. Create new float property in Animator windo... Read more
[Android] [iOS] Jitter in Scroll View if 2 fingers touches the screen an...
Steps to reproduce: 1) Download attached project 'ScrollRectJitterRepro.zip' and open in Unity2) Build and run 'ReproScene' on a dev... Read more
StandaloneInputModule misses input when using another InputModule(override)
Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Attempt to press the on-screen button Expected resu... Read more
When setting up fallback fonts through the inspector the reference will ...
Steps to reproduce:1. Open the attached project (UnityTest.zip)2. In the Assets folder click on "arialbd"3. Under "Font Names" repla... Read more
AsyncOperation.isDone will not return true until the Editor window is re...
When async operations are executed in Editor mode (not playing any scenes), isDone never returns 'true', unless the Editor or any of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code