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[iOS] Device.generation returns "DeviceUnknown" with some devices
Reproduction steps:1. Open customer's attached Unity project in "2020.1.6f1 test.zip"2. Build for iOS and open XCode project generat... Read more
Crash on GameObject::ActivateAwakeRecursivelyInternal when enabling a br...
Reproduction steps:1. Open attached project "1280054"2. Open scene "numbers"3. In the Hierarchy, select "GUI"4. Enable it-- observe ... Read more
[URP] [Metal] Camera stops rendering when a certain object is enabled in...
Reproduction steps:1. Open the project attached in Drive (look for "Drive project")2. Open L1_Apartment Scene3. Open Scene view4. Mo... Read more
Assertion failed on expression: 'res == EAGAIN || !HasAbortingErrors()' ...
Investigation of the issue revealed that asset db was trying to insert into lmdb database, with a key that was longer that supported... Read more
[2D] Properties under the New Sprite Library Asset are overlapping on ea...
The UI from Inspector is distorted for the New Sprite Library Asset, Refer attached screenshot. Steps to repro:1. Create a new Proje... Read more
[2D][SpriteShape] Unable to create Sprite Shape Profile along with Argum...
On creating Sprite Shape Profile in the project window causes editor to throw ArgumentNullException, also Sprite Shape Profile doesn... Read more
Prefabs with Light Component are listed in the Light Explorer when the "...
How to reproduce:1. Open the user's attached "New Unity Project (5).zip" project2. Open the "SampleSceneMany" Scene3. Go to Window -... Read more
Memory leak when changing CinemachineVirtualCamera's Status property fro...
How to reproduce:1. Unzip the user's attached "Repro_910125.zip" project2. Delete the Library folder from the project3. Open the unz... Read more
[DOTS] Subscene fails to build proper entity caches when UI(Toolkit) pac...
Reproduction steps:1. Open user attached project: "Bug_SubscenesBuildIssue"2. Build project using ProjectBuilder -> Build(Latest ... Read more
Coverity fix (671568)
Ensure we do not return a local reference to a core:String. Flagged by Coverity: https://coverity.prd.cds.internal.unity3d.com/repor... Read more
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