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UI misalignment in Unity Accelerator settings: "Check Connection" button...

Accelerator

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Mar 23, 2026

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Version/s: 6000.3.11f1, 6000.4.1f1, 6000.5.0a9, 6000.6.0a1

Steps to reproduce: Create a project Download and install the latest Accelerator/CacheServer build on your machine Connect your Unit... Read more

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Query() skips nested elements when UXML template has content-container="...

UI Toolkit Framework

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Mar 23, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the "IN-136542" project2. In the Hierarchy window, create a new GameObject3. Select the GameObject4. In the... Read more

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Hierarchy v2: Reordering scene nodes issues

Hierarchy V2

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Mar 23, 2026

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Version/s: 6000.6.0a2

Scenario 1 repordering in-memory scene Steps to reproduce: Add a new in-memory scene by right click an existing scene header Try to ... Read more

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Glyph Adjustment Table is modified when using an existing TMP Font Atlas...

Text (TextMeshPro)

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Mar 24, 2026

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Version/s: 6000.0.71f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

How to reproduce:1. Open the attached “IN-137132“ project2. In the Project window, open the “Original” folder (Assets > Fonts &gt... Read more

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IVariable.Value allocates 20 B to the Garbage Collector when setting the...

Localization Package

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Mar 24, 2026

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Version/s: 1.5.11

How to reproduce:1. Open the “IVariableGcRepro.zip“ project2. Open the “SampleScene“3. Open the Window → Analysis → Profiler window4... Read more

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[URP] Converting materials through the Edit menu is not possible anymore

Graphics Tools

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Mar 24, 2026

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Version/s: 6000.3.9f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a2

Steps to reproduce: Download attached project and open in Unity. Go to Edit >> Rendering. Observe: Not possible to convert URP... Read more

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1 KB or more of GC is allocated when Debug logging

Kernel

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Mar 24, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the "DebugGCAlloc.zip" project2. Open the “SampleScene“3. Open the Window → Analysis → Profiler window4. En... Read more

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[HDRP][XR][DX12] SSR PBR Accumulation algorithm artifacts are present in...

Graphics XR

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Mar 24, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

Steps to reproduce:1. Open the attached project "HDRP-SSR_Repro-6000.0.62.zip"2. Connect Meta Quest 2/3/3S to Meta Link3. Open the "... Read more

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“Prefab instance problem. Missing Prefab Asset” errors are thrown in the...

SRP Templates

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Mar 24, 2026

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Version/s: 6000.5.0b1, 6000.6.0a2

Steps to reproduce:1. Open Package Manager2. Go to All Samples tab3. Find and Import Renderer Shader User Value Samples4. Open Agora... Read more

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Persistent Memory Leak in `ChunkDrawCommandOutput` and `CullingSplits.I...

Entities Graphics

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Mar 24, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b9, 6000.5.0b1, 6000.6.0a2

Reproduction steps:1. Open the attached ““IN-136202” project2. Open the “Login” Scene (Scenes/GameName/Login/Login.unity)3. Open Mul... Read more

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