Search Issue Tracker
Active
Under Consideration for 6000.6.X
Votes
0
Found in
6000.4.0b12
6000.5.0a9
6000.6.0a1
Issue ID
UUM-137897
Regression
No
Rendering Debugger Camera drop-down displays “SceneCamera” instead of “Scene Camera”
Steps to reproduce:
- Create a project
- Go to "Window -> Analysis -> Rendering Debugger"
- Select "Volume"
- Expand "Camera" drop-down
Actual results: "SceneCamera" is displayed as one word
Expected results: It should be "Scene Camera"
Reproducible with versions: 6000.4.0b12, 6000.5.0a9, 6000.6.0a1
Can’t test with versions: 6000.3.11f1 "Rendering Debugger" menu item is disabled in this stream
Tested on (OS): macOS - Tahoe 26.3.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment