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New Input System cannot retrieve devices in Start() method when used in ...
To reproduce:1. Open attached project ("case_1239007.zip")2. Build and run WebGL build3. Focus browser window and press 'a' keyboard... Read more
[2D IK] Some of the Animations break when in Play Mode
How to reproduce:1. Open up user attached project2. Enter Play Mode3. Move the player and observe its animations Expected result: An... Read more
GUI Text Field and Text Area use the Editor themed background when it is...
How to reproduce:1. Open user-submitted project (New Unity Project)2. Open the SampleScene3. Inspect the GUISkin.guiskin - its Text ... Read more
[Themes] Components of a gameObject are not displayed in Inspector if it...
If a tag of GameObject is deleted by resetting tag list, Unity Exceptions are thrown and the components of a gameObject are also not... Read more
[XR SDK][MockHMD] Editor crashes after switching rendering modes and ent...
How to reproduce:1. Create a new project2. Add Terrain Game object to the scene (Right click on Hierarchy window->3D Object->T... Read more
[Preset] Some Project Settings are changed without being applied when ed...
How to reproduce:1. Open attached "Presets" project2. Select "PlayerSettings" Preset in Project window3. In the Inspector expand Oth... Read more
Animation window drop-down menu doesn't show all Animation Clips when th...
To reproduce:1. Open attached project ("case_1238839.zip")2. From Hierarchy select 'Test' Game Object3. In Animation window select d... Read more
[osx]Editor crash on AURogerBeepFactory after a few seconds of playing v...
1. Open attached Unity project2. Load SampleScene scene3. Select "2020-04-21 15-18-27" GameObject and make sure Playback Speed is bi... Read more
Adding multiple single type Components to the Prefab prevents reverting ...
How to reproduce:1. Create a new Unity project2. Create a GameObject and add an Animator component3. Create a Prefab out of that Gam... Read more
Inconsistent warnings when Physics.BakeMesh is performed
Steps to reproduce:1. Open QA-Supplied project2. Reimport Grenadier asset3. Under Grenadier, right-click the mesh, press "Bake physi... Read more
All about bugs
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