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[Android] Screen.SetResolution() does not set Safe Area to correct values
On Android devices with notches (E.g. Huawei Nova 5T and OnePlus 6T), Screen.safeArea does not return the correct value after settin... Read more
The caret moves out of text field focus when the value doesn't fit in th...
How to reproduce it:1. Open the user's attached project2. Load 'SampleScene' from 'Assets' > 'Scenes' folder3. Click on the 'Game... Read more
[PackMan]Local Package can be deleted from Project window which causes m...
Reproduction steps:1. Open the user's attached project "PackManDoesNotShowUpdates.zip"2. Go to the Packages in Project view and sele... Read more
Quick Search installing preview package when using shortcut
How to reproduce:1. Create a new Unity project2. Press Alt + ' Expected results: Quick Search suggests installing the newest stable ... Read more
[URP][Android] "error "SAMPLE_TEXTURECUBE_ARRAY_LOD" is not supported on...
Repro steps:1. Open attached project2. Switch build target to Android3. Build and Run the “Bug” on an Android device Actual: The two... Read more
Statistics window updates outside of the Play Mode when the Scene is upd...
How to reproduce:1. Open the user's attached "statstest" project2. Open the Scene "SampleScene"3. Open the Statistics window by pres... Read more
cancelling split with heightmap resolution < 33 deletes original tile be...
Cancelling split with heightmap resolution < 33 deletes original tile being split Steps1. use TerrainToolbox > Create New Terr... Read more
[URP] NullReferenceException error is thrown on clicking "Open in LookDe...
Unable to open LookDev window along with NullReferenceException error is thrown on clicking "Open in LookDev window" button in the I... Read more
[Package Manager] Undo functionality does not work on making any changes...
Undo functionality does not work on making any changes in Scoped Registries Steps to Repro: 1. Create a new project2. Edit > Proj... Read more
[Editor][Android] Dynamic Textures made at runtime that use DXT5 compres...
How to reproduce:1. Open the attached "FilterModeTest.zip" project2. Make sure Android Target is selected in Build Settings3. Make s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open