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[Mac] DTK Unity Screen Freeze
Reproduces on Apple DTK beta 10 - open a blank Scene press play, stop play - duplicate Scene and then Unity and the Mac OS screen fr... Read more
Cancelling the Create new prefab and Create new variant dialogs while in...
How to reproduce:1. Create a new project and open it2. In the Hierarchy Window create a cube and drag it into the Project Window to ... Read more
[HDRP] Render Texture is not drawn in the Standalone Build
How to reproduce:1. Open the attached project named "Case_1285290"2. Open the SampleScene3. Observe the render texture in the bottom... Read more
[macOS] MeshRenderer.materials in Prefab becomes None when importing Uni...
How to reproduce:1. Open the attached project "case_1285289-Project.zip"2. In the Project Window, select the "Natori" Prefab3. Open ... Read more
[Particles][URP] Default material shows warning in Inspector
The default particle material shows a spurious warning in the material inspector.This is a copy of the Built-in bug: https://fogbugz... Read more
[Model Import] ArguementNullException thrown on resetting the Model afte...
ArguementNullException thrown on resetting the Model after making changes in BakeAxisConversion Steps to Repro: 1. Create a new Proj... Read more
Lightmap is shown in the Inspector window from an Unpacked Prefab when r...
Steps to reproduce:1. Open attached project "Lightmap-Issue-Demo.zip"2. Navigate to Assets->Prefabs and import "ThreeCubes" to a ... Read more
[Cinemachine] Tooltip is missing for Default Blend in Cinemachine Brain
Tooltip is missing for Default Blend in Cinemachine Brain Steps to Repro: 1. Create a new Project2. Import-Package Manager > Cine... Read more
[2D] "Root Bone" and "Bone" Properties tooltip missing in Sprite Skin co...
Tooltip is missing for "Root Bone" and "Bone" Properties in Sprite Skin component, Refer to the attached video Steps to repro:1. Cre... Read more
[Android] Screen.SetResolution() does not set Safe Area to correct values
On Android devices with notches (E.g. Huawei Nova 5T and OnePlus 6T), Screen.safeArea does not return the correct value after settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved