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Unity 2020.3.27f1 randomly hangs in GPU recorder code with "Hold On" dialog
This causes a lot of long, random "Hold On' dialogs taking anywhere from 30 seconds to several minutes. Main thread callstack: ntdll... Read more
[Android][Docs] Update documentation on getting Unity generated manifest
https://docs.unity3d.com/Manual/android-manifest.html Examining the resulting Android manifest section is out of date. Not only that... Read more
"unity default resources" contains UnitySplash-cube when the splash scre...
Reproduction steps:1. Open the attached project "CubeTest.zip"2. Build the Project3. In the Build folder find and open the file "uni... Read more
[MacOS][GPU PLM] Baking on macOS produces incorrect lighting in HDRP tem...
Baking HDRP template on High preset Mac GPU results in incorrect lighting. Reproduction steps:1) Open HDRP template on 2021.2.10f12)... Read more
[Mac] Can't duplicate or delete array elements when using the context menu
How to reproduce:1. Open the attached project "My project (22).zip"2. Select "GameObject" in the Hierarchy window3. Open the Inspect... Read more
[Undo] Undoing TMP input component and then adding it again throws Missi...
How to reproduce:1. Create new project2. Add any empty UI object to Scene3. Select the game object and in Inspector add TMP input fi... Read more
Clicking scale constraint button on 2D object doesn't apply constraint a...
How to reproduce:1. Create a new project2. Create any 2D object (e. g. Image)3. Click Scale constraint button on Rect Transform Expe... Read more
[IL2CPP][Android] MarshalDirectiveException error when using Microsoft o...
Reproduction steps:1. Open the attached project "ONNXRuntimeBug.zip"2. Go to Player Settings and set the "Scripting Backend" to "IL2... Read more
[Dedicated Server] Data from mesh colliders are stripped in dedicated se...
Reproduction steps:1. Open the attached project "MTT-2676.zip"2. Enter the Play Mode3. The capsule will move in zig-zag so going thr... Read more
[OpenGL]GLSL compilation failed for shader error thrown in Console windo...
Reproduction steps:1. Open the attached user's Unity project "HLSLtoGLSLBug.zip"2. Navigate to Edit > Project Settings > Playe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject