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0
votes
Fixed

"The type or namespace name 'FormerlySerializedAsAttribute' could not be...

Package: Addressables

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Jun 11, 2025

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Version/s: 2.5.0

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/AddressableAssetsData/AddressableAssetSettings.asset“ ... Read more

0
votes
Third Party Issue

“Parser Failure at line 2: Expected closing '}'“ error is thrown when lo...

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Jun 13, 2025

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Version/s: 2022.3.60f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b4

Reproduction steps:1. Create a project with any template2. Observe the Console window Expected result: No errors are thrownActual re... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more

0
votes
Fixed

[Android] Java build exception error when building a specific project wi...

Android

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Nov 09, 2021

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Version/s: 2020.3, 2020.3.6f1

Reproduction steps:1. Open the attached project "TestSDK31.zip"2. Switch to the Android platform3. Build and Run on an Android devic... Read more

0
votes
Won't Fix

Unity Logo texture is included in builds even when Splash Screen is disa...

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Mar 12, 2024

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Version/s: 2022.3.21f1, 2023.2.14f1, 6000.0.0b11

How to reproduce:1. Open the “2022.2.0a5_splashTexture“ project2. In Player Settings disable Splash Screen3. In Build Settings make ... Read more

0
votes
Fixed

Texel Size Node doesn't return texel size but instead returns the size o...

Package: Shader Graph

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Nov 05, 2021

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Version/s: 13.1.0

How to reproduce:1. Open the user attached project2. Make sure the Scene "Test" is opened (Assets)2. Enter Play Mode Expected result... Read more

1
votes
Active

Android player crashes on "vk::RenderPasses::GetPackedRenderPass" when u...

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Jun 10, 2025

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Version/s: 2021.3.52f1, 2022.3.62f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b3

How to reproduce:1. Open the attached "IN-97762" project2. Build the project for the Android platform3. Run and observe the Android ... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

2
votes
Fixed

[Cloth] Cannot use Paint tool

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May 05, 2023

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Version/s: 2022.1.0a14, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a5

Steps to reproduce:1. Open attached project "ClothBug.zip" and scene "SampleScene"2. In Hierarchy window, select "Plane" GameObject3... Read more

0
votes
Fixed

[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart

Scripting

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Sep 20, 2019

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Version/s: 2020.1.0a4

Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more