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Graphics.DrawTexture 3.4 regression
- Open attached DrawTexture project in Unity 3.4- Open the Test scene- Press Play- The whole texture is rendered instead of just 1/4... Read more
In Unity 3.4, the JavaScript compiler has buggy detection of
The reported bug occurs when the third parameter (counting expression) of the for loop is present. Once it is removed, the warning g... Read more
You can't rename files when file filter is on
Steps to reproduce:1) Enter something into file filter box in Project view2) Press F2 (on windows) to rename any file - F2 doesn't d... Read more
Improve default demo discovery
Suggested solutions: - Shortcut to /Users/Shared/Unity and the windows equivalent inside the Unity applications folder. - Make sure ... Read more
Linq's Sum/Any not being AOTd and raises a runtime exception
Repro: 1. Build & run to the device2. Click either "Any burning edge" or "Sum"3. You will get ExecutionEngineException Read more
InvokeRepeating timing is off when invoking at time=0f
When calling InvokeRepeating("methodName", 0f, repeatRate) the interval between the first two invocations is always 1 sec. too short... Read more
Uniform Scaled Objects with transparent shaders issue
To Reproduce:1. Open the Bug Scene.2. Press Play. Objects with transparent shaders are not rendered in the correct order (back to fr... Read more
Custom Merge/diff tool not selectable
- Users should have a way of selecting any application (or a subset of supported tools).-- I suggest to add a "Browse..." item on th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor