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Votes
0
Found in
3.4.0f3
Issue ID
411698
Regression
No
Normal maps are inverted in some places of the mesh
Normal maps are inverted in some places of the mesh, creating then some lighting differences leading to a huge seam (or mesh separation) issue.
Some pictures showing the issue:
http://grab.by/axPa
http://grab.by/axPh
http://grab.by/axPC
Open the attached project, then open the only Scene (at the root of the project) and watch out by yourself. :)
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