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Editor performance in Play mode is reduced when Game Object is selected ...
Reproduction steps:1. Open the attached project ("1263223Repro.zip")2. Open the "New Scene" scene3. Enter Play mode4. Open Inspector... Read more
"Resolving packages" pop-up reloads indefinitely when Project Settings w...
Reproduction steps:1. Create an empty Project2. Install the Input system package3. Open Project settings: Edit > Project Settings... Read more
[macOS] Objective-C @available invoked from a bundle returns false on av...
Steps to reproduce:1. Open the project attached by the user2. Open "scene"3. Enter Play mode Expected result: @available from bundle... Read more
UI Toolkit ObjectField doesn't line up
How to reproduce it:1. Open the attached project "1320031.zip"2. Load the "TestScene" Scene3. In the Hierarchy window, select a "Cli... Read more
AssertionException are spammed in the Console log when generating lighti...
How to reproduce:1. Open the user's attached "HybridHDRPTest.zip" project2. Open the "New Scene" Scene3. Make sure "Level" and "Main... Read more
UIBuilder: Add missing support for RenderTexture to the Style Inspector
Jira issue: https://jira.unity3d.com/browse/UIT-1330 Read more
[XR SDK] [WMR] Editor crashes when entering Play mode second time and he...
Reproduction steps:1. Make sure Headset is not in sleep mode2. Create a new Unity project3. Enable XR SDK and Windows Mixed Reality ... Read more
[Code Coverage][Windows] Adding new Included/Excluded paths row locks as...
[Code Coverage][Windows] Adding new Included/Excluded paths row locks assembly reload in the editor Steps to reproduce: 1. Create ne... Read more
Application.OpenURL() not working for WebGL builds
Steps to reproduce:1. Use "Application.OpenURL()" API in Script to open a Website.2. Build project as "WebGL" build target.3. Trigge... Read more
Color defaults in System.Serializable class objects are ignored when add...
How to reproduce:1. Open the attached project's "case_1319654-Project.zip" Scene labeled "SampleScene"2. In Hierarchy, select the "G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code