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[Shuriken] 3D Start Rotation produces incorrect pattern with values in m...
How to reproduce: 1. Open the attached project and the "test" scene in it.2. Select "GameObject" in the Hierarchy and notice strange... Read more
World Space Canvas hierarchy order affects rendering order only when Z p...
1. Open user Attached project DrawTest.unity scene2. Change hierarchy order of Canvas "Back" and "Front" gameObjects.Notice that thi... Read more
Sprite material disappears when opening a project created on 5.4 with 5.5
To reproduce:1. open the attached project on 5.4.0f32. make sure unity_icon1 in the scene has Sprites-Default material on it3. close... Read more
Revert value to Prefab doesn't remove property modifications and doesn't...
How to reproduce:1. Open the attached project2. Open Main scene3. Select "GameObject" in the Hierarchy4. Make a modification to the ... Read more
Debugger in MonoDevelop deadlocks the Editor
Steps to reproduce the issue:1. Download and open attached project.2. Switch project target to iOS.3. Open the project in MonoDevelo... Read more
Asset bundles fail to generate with cryptic error message
To reproduce:1. Open attached project2. Press Tools -> Build Asset Bundles3. Editor will emit the errors and produce damaged asse... Read more
Errors when closing the "Save assets" window after exporting a package
Steps to reproduce : - make sure "Verify Saving Assets" is checked in the Preferences- create a new scene- save the scene- try to ex... Read more
[Linux Editor] Crash in ValidateSubMenu(void*) when opening context menus
Steps to reproduce:1) Open the attached project (bugTest.tar.gz).2) Open scene 'TestScene'.3) Press 'Play'.4) After a couple seconds... Read more
Editor crashes on "UI::PrepareOutput" when canvas is activated/deactivated
Reproduction steps:1. Open the "UnityCrash" attached project.2. Open and play the "Game" scene.3. Click on the "Blur" button a sever... Read more
Documentation button for NetworkTransform goes to page for MonoBehaviour
Reproduction steps:1. Open new project1. Attach a NetworkTransform to a GameObject2. Click on the manual icon next to NetworkTransfo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved