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1
votes
Not Reproducible

[OSX][Win10] Manual selection of the build in profiler is required after...

Profiling

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Feb 26, 2020

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Version/s: 2018.4.18f1

After building a project with Autoconnect profiler enabled, you have to manually select the build in the Profiler window for it to s... Read more

1
votes
Fixed

DllImports get stuck in error loop when a combination of static construc...

Scripting

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Jan 31, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

How to reproduce:1. Open the user's attached project ("StaticEditorInitDllLoadFailureOnFirst.zip")2. After the project is opened, in... Read more

0
votes
By Design

AnimationStream returns a value only when using the first initialized Pr...

Animation

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Feb 18, 2020

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Version/s: 2018.4, 2019.3.0f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Console Window, inspect t... Read more

0
votes
Won't Fix

Constantly creating and destroying CharacterController component causes ...

Physics

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Feb 27, 2020

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Version/s: 2017.4, 2018.4.2f1, 2020.1

How to reproduce:1. Open attached project (1223324.zip)2. Enter Play Mode3. Open task manager and find the Unity.exe process4. Obser... Read more

0
votes
By Design

[Collaborate] The text in Publish summary doesn't disappear once the cha...

Collab

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Feb 27, 2020

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Version/s: 2020.1.0a14, 2020.1.0a25

The summary written before publishing doesn't disappear from the textbox once the changes are published Steps To Reproduce:1. Create... Read more

4
votes
Not Reproducible

Texture maps are not applicable to the material when Scene is loaded fro...

Asset Bundles

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Feb 07, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open user's attached 'AssetBundleNormals.zip' project2. Open 'DowsnloadScene' Scene3. Enter Play Mode4. Select '... Read more

0
votes
Fixed

[IMGUI] Layers dropdown opens up and closes immediately on selecting it

IMGUI

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Feb 27, 2020

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Version/s: 2020.1.0a24, 2020.1.0a25

On selecting Layers, dropdown opens and closes immediately due to which the user can not select layers from the list. It doesn't sta... Read more

0
votes
Fixed

Visual C# Compiler fails to locate assembly if response file compiler ar...

Scripting

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Feb 27, 2020

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Version/s: 2018.4, 2019.2.14f1, 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Create a folder named "addspacesinpath" in the root of C:2. Drop the attached dll (System.Xml.Linq.dll) in sai... Read more

0
votes
Fixed

Custom built DLL's scripts which have classes derived from UIBehaviour c...

Scripting

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Feb 27, 2020

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Version/s: 2019.3.0b5, 2019.3.1f1, 2020.1.0a6, 2020.2

How to reproduce:1. Open user-submitted project (testB.zip)2. See that Assets/Plugins/testUIDLL contains Class13. Close the project4... Read more

0
votes
Fixed

Player crashes when Legacy Particle systems in Asset bundle 2017 are used

Visual Effects - Legacy

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Feb 26, 2020

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Version/s: 2018.3, 2018.4.17f1, 2020.2

How to reproduce:1. Open attached project ("vrchat-legacy-particle-crash.zip")2. Make sure scripting backend is set to IL2CPP3. Buil... Read more

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