Search Issue Tracker
Cinemachine camera moves when Time.timeScale is set to zero(0)
Reproduction steps: 1. Open the attached project “CineProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter Play Mode4... Read more
[TextMeshPro] Truncate mode cuts off text when using Content Size Fitter
Reproduction steps:1. Open the attached project “TruncateRepro”2. Open the “Assets/Scenes/ContentSizeFitter” scene3. Compare the tex... Read more
Ping Object yellow frame is drawn incorrectly in the Project Window
Steps to reproduce: Create a new Material Select it to have it visible in the Inspector Click on the three vertical dot menu in the ... Read more
Unity Editor/Module installation is stuck when installing on a drive wit...
Reproduction steps:1. Install a module on a Unity Editor when the drive has no free space2. If the installation is stuck, force quit... Read more
[Windows] Snapping windows doesn't work correctly with Native Title bars...
How to reproduce:1. Open any project or create and open any project2. Un-dock Console window3. Try snapping it to the right side of ... Read more
[iOS] UI Camera stacking is not working on some iOS devices
How to reproduce:1. Build And Run the user’s attached “Cube Runner Final.zip” project2. In the app press the “START” button3. Observ... Read more
GameObjects aren't rendered in builds when "Cast Shadows" is disabled
How to reproduce:1. Open the user attached project “StrictShaderVariantMatching.zip”2. Open Scene “SampleScene“ (Assets/Scenes)3. Ru... Read more
“Thread 1: Deallocation of non-allocated memory” error appears when buil...
How to reproduce:1. Build the user’s attached “ExportXcode.zip” project2. In the Xcode project go to Product > Schemes > Edit ... Read more
[Asset Bundles] Saving a scene that is within a bundle causes the scene ...
Steps to reproduce:1. Open the attached user's project "SavingRemovesAssetBundle.zip" and open the "SampleScene" located in "Assets/... Read more
[Input System] anyKey.wasReleasedThisFrame return true only when the las...
Steps to reproduce:1. Open the attached “InputAnyKey” project2. Open “SampleScene” scene3. Enter Play Mode4. Observe the Console win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved