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[Vulkan][Adreno] Bilinear filtering does not work with half2 texcoordinates
Reproduction steps: 1. Open the attached project "[Test]AndroidTextureIssue" 2. Build and Run Expected result: All textures look sm... Read more
Error CS0843 thrown when adding Unity AI package
Reproduction steps: 1. Open the user's attached project "AIPlanner.zip" 2. Observe the Console window Expected result: No error in ... Read more
Previous field isn't being selected when Shift+Tab keybind is used
Reproduction steps: 1. Create a new Unity project 2. In the Hierarchy window select any GameObject 3. In the Inspector select any of... Read more
Materials appear white when importing model as .jas file
Reproduction steps: 1. Open the attached 'importMaterialTest' project 2. Open the 'SampleScene' 3. Observe the 'Test (Jas)' GameObje... Read more
Crash with PPtr<Transform>::operator->() when opening a scene
Reproduction steps: 1. Open the user's attached project 2. If it does not crash after opening, open scene 'Assets/mainScene' Expect... Read more
Instanced terrain details with shadergraph shaders dont' render in 2021....
Terrain detail prefabs which use shadergraph shaders do not render properly in 21.2.8f1. The details are being rendered in the shad... Read more
Incorrect Burst Exception Control Flow in Editor due to Mono Handling of...
Exception handling control flow is incorrect after latest Mono upgrade when a calli instruction into native code raises an exception. Read more
Rendering glitches in Play Mode when using Voxel Play
Reproduction steps: 1. Open the attached '1396604-sample' project 2. Open the 'World_Scene' 3. Enter the Play Mode 4. Move the Camer... Read more
NullReferenceException is thrown when editing the Name of a Sprite in a ...
Reproduction steps: 1. Open the attached 'TestProject-2020.3' project 2. Observe the 'Assets/TextMesh Pro/Resources/Sprite Assets/Sp... Read more
[XR SDK] Shader Grabpass returns results in plain grey color when Single...
Reproduction steps: 1. Open the attached project ("1396587R.zip") 2. Open the SampleScene scene 3. Open XR Plug-in Management settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1