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0
votes
By Design

[Android] UI overlaps throughout the screen on devices with Snapdragon S...

Mobile

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Jan 23, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b5, 2020.1

Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the display of the device Actual: UI is overlapping t... Read more

0
votes
Won't Fix

Asset hashes vary when transferred between machines

Asset - Database

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Jul 30, 2019

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Version/s: 2017.4, 2018.4, 2018.4.4f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open QA-supplied project 2. Open Addressables -> Build -> Build Player Content 3. Run The Scene to check the ... Read more

1
votes
Fixed

MissingReferenceExceptions are thrown when changing UI parent Canvas to ...

uGUI

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Jul 23, 2019

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Version/s: 2019.1.0b1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" in the attached "case_1171433_Repro" project 2. Press "Play" 3. Select any of the dropdo... Read more

1
votes
Won't Fix

Writing to a newly assigned native slice within a job fails

Scripting

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Jun 28, 2019

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Version/s: 2018.3, 2019.1, 2019.1.8f1, 2019.2, 2019.3

Reproduction steps: 1. Open "Native_slice_issue.zip" project 2. Open "SampleScene" scene 3. Enter Play mode 4. Notice error: "Inval... Read more

0
votes
Won't Fix

Gameobjects added to a Scene via script from an xml file do not make the...

Scene Management

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May 18, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.2f1, 2019.2, 2019.3

To reproduce: 1. Open the QA's attached project 2. Open the Sample Scene 3. Select any game object in the hierarchy 4. Navigate Supe... Read more

0
votes
Fixed

[Visual Effect] Reset functionality is not working for Visual Effect

Visual Effects

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May 30, 2019

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Version/s: 2019.2.0b5

Reset functionality is not working for Visual Effect Steps to Reproduce: 1. Create a new project 2. Hierarchy > right-click > Game... Read more

0
votes
Fixed

[ Terrain ] Paint Texture with Texture Quality not set to Full Res freez...

Terrain

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May 30, 2019

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Version/s: 2018.3, 2018.3.0f1, 2019.2.0b2

Repro Steps: 1. Create a Terrain 2. Create a Terrain Layer and assign a Texture 3. Select the created Terrain 4. Select the Paint Te... Read more

0
votes
Fixed

Text in the TextField can be deleted when isReadOnly is set to true

UI Toolkit

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May 29, 2019

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Version/s: 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "readonly-ui-elements.zip" 2. Click "Window" > "UIElements" > "ReadOnlyUiElements" 3. Cli... Read more

0
votes
Fixed

Some packages triggers script recompilation at every editor startup

Packman

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Jan 23, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2019.3.0f5, 2020.1

com.unity.mobile.android-logcat@1.0.0 triggers script recompilation at every editor startup. If you re-open the project, it will be ... Read more

0
votes
By Design

Building in batchmode after deleting a file completes the build successf...

Build Pipeline

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Sep 26, 2019

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Version/s: 2018.3.0a6, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (Empty_Project_removefile) 2. Build the project 3. Close the project and delete the... Read more