Search Issue Tracker
Text containing "\u" and "\U" is incorrectly displayed when using UIElem...
How to reproduce: 1. Open the attached user project “UIToolkitEscapeSequenceParsing.zip“ 2. Open Scene “SampleScene“ (Assets/Scene... Read more
Inconsistent collision timing with continuous speculative collision dete...
Steps to reproduce: 1. Open the attached user's project "PhysicsResponseTest-main.zip" 2. Open "TestScene.unity" 3. Ensure that t... Read more
OneTimeSetUp methods can fail when Managed Stripping Level is set to High
How to reproduce: 1. Open the attached Project "TestFixtureStripping" 2. Open the Test Runner Window (Window -> General -> Test Ru... Read more
[Addressables] Exception is being thrown when Addressables.UpdateCatalog...
Reproduction steps: 1. Open the attached project “SampleProject” 2. In the project, navigate to “Assets/Scenes” and open “TestScene... Read more
XCode GPU capture on iOS causes API validation breaking assert
When trying to do a capture in URP 23.2, using XCode 14 on an iPhone11 (it was also reproduced on different iOS devices by other peo... Read more
[TextMeshPro] Text stops rendering when the device orientation is change...
How to reproduce: 1. Open the attached “repro-project” 2. File → Build Settings and click Build 3. Make sure that “Auto rotate” i... Read more
An invalid asset is created and an error is logged when duplicating a su...
Reproduction steps: 1. Open the “EmptyNameDuplication“ project 2. Expand the “Treestump.glb“ asset 3. Select and duplicate any Ma... Read more
[Linux][Render Streaming] Crash on GetRenderEventFunc when connecting Re...
Reproduction steps: 1. Open the attached “CrashRepro” project 2. Open the “Assets/Samples/Unity Render Streaming/3.1.0-exp.5/Examp... Read more
Missing compute kernel or bad constant buffer bindings not throwing warn...
How to reproduce: # Open the attached project "New Unity Project.zip" # Enter Play Mode Expected results: "10" and "20" are s... Read more
Terrain Overlays cannot be hidden
*Description:* Overlays in 23.1 should always be user-hideable, via the right-click-on-header menu, per documentation: [Unity - M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects