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0
votes
Fixed

[UWP] UI issue on master configuration

Windows Store Apps

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Oct 04, 2015

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Version/s: 5.2.1p2

UI issue on UWP Master build using "Compile with .NET Native tool chain" and "Optimize code" options in Visual Studio build settings... Read more

1
votes
Won't Fix

[UI] Canvas breaks sprite batches even with no intermediate layer

UI

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Dec 17, 2015

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Version/s: 5.2.3p3

To reproduce:1. Open attached project2. Play testscene3. Observe that the number of draw calls increases from 1 to 3 when the sprite... Read more

0
votes
Fixed

[UWP] x64 platform application throws exceptions in the output

Windows Store Apps

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Sep 24, 2015

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Version/s: 5.2.1f1

On UWP x64 platform project throws exceptions: NullReferenceException: Object reference not set to an instance of an object.at EVP.V... Read more

3
votes
By Design

[ES] Number of batching differs in Android and Editor

Android

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Nov 23, 2015

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Version/s: 5.2.3f1

Using StaticBatchingUtility.Combine to trigger batching of drawcalls is only working in the editor. Read more

0
votes
Postponed

GI Bake fails when not enough RAM

Progressive Lightmapper

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Dec 09, 2015

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Version/s: 5.2.2f1

Bake fails with not enough RAM. The attached project was successfully baked on Zbignev's 32 GBs machine. Also it succeeded on OSX wi... Read more

1
votes
By Design

Animator gets stuck when interrupting a transition during animator.speed...

Animation

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Dec 13, 2015

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Version/s: 5.2.3p2

Steps to reproduce: 1. Open attached project and open 'Scene.unity' scene2. Open animator window, start the scene and select 'Cube' ... Read more

2
votes
By Design

[Camera] Frame delay when rendering Camera into texture manually (cam.Re...

Camera

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Nov 12, 2015

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Version/s: 5.2.1f1

To reproduce the issue follow the steps:1. Open "1FrameDelay" scene2. Attach a script debugger to the "RenderToTexture.cs" file3. Se... Read more

1
votes
Fixed

AtomicStack::Pop() crash after switching window focus

Editor - Other

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Oct 04, 2015

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Version/s: 5.2.0f3

Steps to reproduce:1. Download and import attached project "login.zip"2. Open and play scene "Server"3. Notice that another command ... Read more

0
votes
Fixed

Loaded and inactive canvas rect size is 0

UI

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Oct 28, 2015

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Version/s: 5.2.2p1

How to reproduce:1. Open the attached project "CanvasSizeCheckAfterLoadScene.zip"2. Open and Play "CanvasRectCheck" scene3. Check th... Read more

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