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[iOS] IL2CPP ARM64 crashes most of the times when using HttpWebRequest
To reproduce: 1) Download and open project2) Build and run for iOS with IL2CPP scripting backend (got bug a lot more on arm64)3) Not... Read more
Unity's SystemLanguage doesn't separate between Traditional and Simplifi...
To Reproduce: 1.Change system language to Traditional or Simplified Chinese(Just above Pу́сский in iOS language settings list (Gener... Read more
iOS Player crashes when using dictation on iOS 7
On iOS 7, iOS Player crashes after using dictation in an input field/area. Note that it works properly on iOS 8. Read more
Sometimes newly created UI elements have suboptimal position assigned
Steps to reproduce:1. Open any project2. Create a new scene3. Create new UI element. For example, a Button. It might have initial po... Read more
Unity fails to generate proper VS2013 solution when there's umlauts in t...
-e Unity fails to generate proper VS2013 solution when there's umlauts in the path to the Unity project -repro:- have unity project ... Read more
Broken screen resolution and snapping
Regression in 4.6.3p1 patch version. Backport fixes broke screen resolution and snapping; Rotating screen, screen resolution is show... Read more
[DepthOnly] Clear flags set to "depth-only" is clearing the color buffer...
Clear flags set to "depth-only" is clearing the color buffer if a non-standard viewport rect is set.Reproducible on 4.6.0f1, 4.6.3f1... Read more
WebSocket4Net not supported on IL2CPP
TO Reproduce: 1. Open " .zip" attached to the the post.2. Deploy with IL2CPP observe that WebSocket.State is stuck at connecting and... Read more
[WinRT] Building a project with Fsharp.Core.dll fails due to a NullRefer...
To reproduce:1. Open the attached project. It contains the FSharp.Core.dll2. Build for WP8, WP8.1, Win 8.13. Error is thrown: Error ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved