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CurveTexture is not being released when unloading AssetBundle containing...
How to reproduce:1. Open the attached “IN-129784“ project2. Open the “SampleScene“ Scene3. Build AssetBundles: Tools > Build Asse... Read more
Saving changes on the dirty VFX Graph during the Play mode throws "The r...
How to reproduce:1. Open the attached project "VFXBug"2. Open the "SampleScene" scene3. Enter the Play Mode4. Open the "New VFX" Ass... Read more
[TextMeshPro] text disappears when only the characters from fallbacks ar...
How to reproduce:1. Open the attached user project “TMPTextBug.zip“2. Open Scene “Sample_03_TextStyleAssigner”3. Zoom on to the bott... Read more
Shadows from Light2D do not change when Volumetric Shadow Strength is to...
How to reproduce:1. Open the attached project “IN-136022”2. Open the “SampleScene”3. In the Hierarchy, select the “Light 2D” GameObj... Read more
"XmlSchemaException" error appears when creating UIDocument in UI Toolkit
Reproduction steps:1. Open the attached project "1424280.zip"2. In the Project window press right-click and Create>UI Toolkit>... Read more
[Android] CommandBuffer.DrawProcedural fails to render in the Player wit...
Reproduction steps:1. Open the attached “IN-119869“ project2. Build and Run the Android Player3. Observe the Player Expected result:... Read more
[Android] Application crashes after continuously loading and activating ...
Reproduction steps:1. Open the user's attached project "wavexr-crash-test.zip"2. Make sure that Development Build is enabled3. Build... Read more
Rendering errors are thrown when canceling full screen on OpenGL API Win...
How to reproduce:1. Open the “Sample“ project2. Open the “SampleScene“3. Build and run the project on the Windows platform with “Dev... Read more
Character Controller fall through the ground when touches 100 colliders
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[Android][iOS] Particles are not affected by External Forces when loaded...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Observe the movement ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS