Search Issue Tracker
Visual Studio compiler warnings when building a new project with most re...
How to reproduce:1. Create a new empty project2. Change External Script Editor to Visual Studio for Mac (Unity -> Preferences -&g... Read more
[TMP] Single-Line Input field inside Scroll Rect receives mouse wheel in...
Reproduction steps:1. Open attached project "Tests.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, left click on the ... Read more
[TextMeshPro] Selectable object memory leak when TMP_Dropdown is disable...
How to reproduce:1. Open attached project "case_1249079-TMP_Dropdown_Leak.zip"2. In the Project window, go to Assets > Scenes and... Read more
TMP_SubMeshUI Raycast Target doesn't follow TextMeshPROUGUI Preset Values
How to reproduce:1. Open the attached TextMeshPRO-RaycastTarget-Bug.zip project2. Open the InitScene and Enter the Play mode3. In th... Read more
TMP_InputField onDeselect not fired when tapping outside of it on Android
Steps to reproduce:1. Open and build User-supplied project.2. Press on the Input field to open it3. Press outside the Input field to... Read more
Material doesn't have a float or range property errors are thrown on pas...
Errors are thrown on pasting Atlas values in the material:-Material doesn't have a float or range property '_GradientScale'-Material... Read more
[TMPro] Spacing occurs in the Text (TMP) when using a <size> tag, the Fo...
How to reproduce:1. Open the project "case_1241132-TMPro_size_tag"2. Open the Scene "SampleScene"3. Select the GameObject "Text (TMP... Read more
[TMP] [UI/UX] “Hide Mobile Input” should be disabled/grayed out when “Hi...
How to reproduce:1. Create a new project2. Creat TMP Input Field3. Observe “Hide Soft keyboard” TMP Input Field property "Hide Soft ... Read more
Deleted symbols turn into square blocks when deleting them in a browser ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open “Asset/Scenes/Broadcast.unity” Scene3. Open Render Streaming Wizard ... Read more
Generating Font Atlas corrupts some characters when 'Render Mode' is set...
How to reproduce:1. Open the attached project (case-1272593.zip)2. In the Project window select the 'LiberationSans.ttf' Font Asset ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument