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[TextMesh Pro] Sprite Importer saved asset contains empty Character and ...
How to reproduce:1. Open the attached "1234652.zip" project2. In the menu bar, navigate to Window > TextMesh Pro > Sprite Impo... Read more
Upgrading Text Mesh Pro package version causes Text to wrap differently
Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project on Unity 2018.42. Open "01_Opening_Intro" scene3. Observe "Int... Read more
TextMesh Pro label is still shown when its text is deleted and its scale...
How to reproduce:1. Open user's attached "TMPBug" project2. Open "SampleScene" Scene3. Enter Play Mode4. Enter "aff" in the text fie... Read more
TMPro culls UI Text under a RectMask2D under certain circumstances
How to reproduce:1. Open attached project "2018.4_TMPro_Mask.zip" and scene "SampleScene"2. Enter Play mode3. Observe Game view4. Ex... Read more
TMPro SubMeshUI blocks raycasts when enabling a disabled canvas in play ...
How to reproduce:1. Open attached project "Bug Repro.zip" and scene "Test"2. Enter Play mode3. In Hierarchy, select "Enable this can... Read more
TMP_SubMeshUI Raycast Target doesn't follow TextMeshPROUGUI Preset Values
How to reproduce:1. Open the attached TextMeshPRO-RaycastTarget-Bug.zip project2. Open the InitScene and Enter the Play mode3. In th... Read more
TMP_InputField onDeselect not fired when tapping outside of it on Android
Steps to reproduce:1. Open and build User-supplied project.2. Press on the Input field to open it3. Press outside the Input field to... Read more
Material doesn't have a float or range property errors are thrown on pas...
Errors are thrown on pasting Atlas values in the material:-Material doesn't have a float or range property '_GradientScale'-Material... Read more
[TMPro] Spacing occurs in the Text (TMP) when using a <size> tag, the Fo...
How to reproduce:1. Open the project "case_1241132-TMPro_size_tag"2. Open the Scene "SampleScene"3. Select the GameObject "Text (TMP... Read more
[TMP] ArgumentOutOfRangeException thrown on selecting "Update Sprite Ass...
When "Update Sprite Asset" is selected after creating "Sprite Asset" in the Inspector, it causes the editor to throw ArgumentOutOfRa... Read more
All about bugs
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