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System.IndexOutOfRangeExceptionwhen when creating a Pcg64f structure
Reproduction steps: 1. Open the “burst-error” Project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play Mode ... Read more
Burst custom ISystem class throws the error "Burst.Compiler.IL.Helpers.M...
Reproduction steps: 1. Create a new project in 2022.3.X 2. In the Package Manager install the Entities (com.unity.entities) pack... Read more
Burst does not auto-vectorize a method when the SinCos method is used
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Asset/Scenes/SampleScene.unity” Scene 3. Open the Burst... Read more
IDE is not able to save Burst code
Reproduction steps: 1. Open the attached “VR_Fast_Rendering_20230403-102414.zip“ project 2. Open “CubeAnimator.cs” Script with Vis... Read more
Warning displayed in the Console when opening "Burst AOT Settings" in Pl...
Reproduction steps: 1. Open the attached project “BurstAOTwarning“ 2. Enter Play mode 3. Open Project Settings 4. Select the "Bu... Read more
"Failed to find entry-points" error is thrown when compiling the build
Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the top menu select File > Build And Run Expected result: The P... Read more
A Burst error BC1045 is thrown when using IJobParallelForDefer interface
How to reproduce: 1. Open the “Burst.zip“ project 2. Observe the Console Expected result: No errors are seen in the Console Ac... Read more
Burst: Random generation fails for float when using byte parameters
1. What happened The random generation using "Unity.Mathemenatic.Random" generates values out of the supplied boundaries when enabl... Read more
Choosing ARMV9A in burst inspector on M1 Mac formats assembly wrong
I'm on a M1 Mac. I'm using Unity 2021.3.24f To recreate: Add the follow test to BurstInspectorGUITests.cs in the Unity.Burst.T... Read more
Debugger breakpoint does not get hit when the breakpoint and the code ar...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/SampleScene.unity" scene 3. Open the “Asset... Read more
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