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RetryCount is not working when sending HTTP requests
Reproduction steps: 1. Open the attached project "TestRetry" 2. Build Addressables 3. Enter Play mode and wait a few seconds E... Read more
Addressable assets are not loaded when trying to load from a Build that ...
How to reproduce: # Open and Build the attached project "AddApp_1417997" (File > Build Settings... > Build) # Open, then Build And ... Read more
[Addressables] Cache Clear Behaviour is reset when editing Asset groups ...
Reproduction steps: 1. Open the attached project "AddressablesBugs.zip" 2. Open the Assets/AddressableAssetsData/AssetGroups folder ... Read more
[Addressables] Addressables are not using a Custom AssetBundle Provider ...
Reproduction steps: 1. Open the attached project "AddressablesBug.zip" 2. Delete old AddressableAssetsData folder 3. Create Addressa... Read more
Addressable Group Advanced Options section in the Inspector gets closed ...
How to reproduce: 1. Open the user's attached project 2. In the Project window open Assets > AddressableAssetsData > AssetGroups 3. ... Read more
[Addressables][IL2CPP] error at Unity.IL2CPP.HashCodeCache`1.GetUniqueHa...
Reproduction steps: 1. Open the attached project 2. Build on Android Expected result: The project builds successfully Actual result... Read more
IL2CPP Build fails when GameObject has Script attached and Addressables ...
How to reproduce: 1. Open the attached project "Bug.zip" 2. From the Project window, open Assets/IndoorsScene.unity 3. Open Window>A... Read more
Error when loading remote content with usernames containing ".hash"
Reproduction steps: 1. Create a new user for your os that has “.hash“ in the name 2. Open the attached project “ErrorRepro“ 3. En... Read more
[Android] A Significant spike in the performance occurs when loading a T...
Reproduction steps: 1. Open the attached “ASQWE” project 2. Open the Profiler Window (Window > Analysis Profiler) 3. In the Profiler... Read more
UnityEngine.AddressableAssets.InvalidKeyException is thrown when loading...
Reproduction steps: 1. Open the user’s attached project 2. Enter Play Mode 3. Observe the Console Expected result: Unity loads the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object