Search Issue Tracker
RetryCount is not working when sending HTTP requests
Reproduction steps: 1. Open the attached project "TestRetry" 2. Build Addressables 3. Enter Play mode and wait a few seconds E... Read more
Addressable assets are not loaded when trying to load from a Build that ...
How to reproduce: 1. Open and Build the attached project "AddApp_1417997" (File > Build Settings... > Build) 2. Open, then Build And... Read more
[Addressables] Stack Overflow warning messages in the Console window whe...
How to reproduce: 1. Delete the Library folder in the "case_1358397" project 2. Open that project 3. Observe the output in the Conso... Read more
[Addressables] Addressables are not using a Custom AssetBundle Provider ...
Reproduction steps: 1. Open the attached project "AddressablesBug.zip" 2. Delete old AddressableAssetsData folder 3. Create Addressa... Read more
Addressable Group Advanced Options section in the Inspector gets closed ...
How to reproduce: 1. Open the user's attached project 2. In the Project window open Assets > AddressableAssetsData > AssetGroups 3. ... Read more
[Addressables][IL2CPP] error at Unity.IL2CPP.HashCodeCache`1.GetUniqueHa...
Reproduction steps: 1. Open the attached project 2. Build on Android Expected result: The project builds successfully Actual result... Read more
IL2CPP Build fails when GameObject has Script attached and Addressables ...
How to reproduce: 1. Open the attached project "Bug.zip" 2. From the Project window, open Assets/IndoorsScene.unity 3. Open Window>A... Read more
Error when loading remote content with usernames containing ".hash"
Reproduction steps: 1. Create a new user for your os that has “.hash“ in the name 2. Open the attached project “ErrorRepro“ 3. En... Read more
Asset is not loaded in Play Mode when using UnityEngine.Object
How to reproduce: 1. Open the project “IN_29193” 2. Enter the Play Mode 3. Observe the Console Expected result: “loaded main” ... Read more
Addressable assets are not loaded when trying to load from a Build that ...
How to reproduce: # Open and Build the attached project "AddApp_1417997" (File > Build Settings... > Build) # Open, then Build And ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System