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AssetBundles containing particles with mesh shape emitter instantiates i...
Steps to reproduce: 1) Download attached project 'Runtime.zip' and open in Unity2) Build 'asdf' scene and close Unity3) Download att... Read more
Many different errors are shown when importing the specific .blend file
To reproduce: 1. Create a new project2. Import the .blend file, attached by tester (blank.blend)3. Observe console Expected: no erro... Read more
Canvas are not being rendering untill the Canvas component or its Game o...
To reproduce: 1. Download attached project "Central de Jogos.zip" and open in Unity2. Open "Salao de Jogos" scene3. Enter Play modeN... Read more
Crash in TryGetTerrainHeight when entering Play Mode
To reproduce:1. Open attached Unity project "WRLD.zip"2. Open Assets --> Wrld --> Scenes --> either EcefSpace or UnitWorldS... Read more
Incorrect rendering result if you modified vertex position from shader a...
How to reproduce:1. Download attached project file2. Go to the Main Camera in Hierarchy Window and uncheck Allow MSAA and HDR Actual... Read more
NavMesh Surface components don't take the Transform scale into account
How to reproduce: 1. Open attached project2. Open scene Main.unity3. Open the Navigation window4. Play the scene- Note that one of t... Read more
Parts of the model stay out of camera view when the model is clipped by ...
The issue only occurs when the scene view is closed. If the scene view and game view are open side by side, everything works fine. T... Read more
Light from spot and point lights is not visible when rendering to the ri...
Steps to reproduce:1) Download and open attached project "RenderToRect.zip"2) Open scene "RenderToRect"3) Press play Actual result: ... Read more
Draw call double in the Frame Debbuger after baking Realtime Point Light
How to reproduce:1. Open attached Unity project "case_918299-test_sampler_float"2. Open scene "2"3. Select Point light in the Hierar... Read more
Vector3 field in the inspector shows next three fields in the script whe...
To reproduce: 1. Open the project, attached by user (Empty project.zip)2. Select GameObject in the Hierarchy3. Observe the Test comp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
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