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0
votes
Fixed

AssetBundles containing particles with mesh shape emitter instantiates i...

Asset Bundles

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Jun 03, 2017

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Version/s: 5.6.1p1

Steps to reproduce: 1) Download attached project 'Runtime.zip' and open in Unity2) Build 'asdf' scene and close Unity3) Download att... Read more

0
votes
Won't Fix

Many different errors are shown when importing the specific .blend file

Scene Management

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Jun 05, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Create a new project2. Import the .blend file, attached by tester (blank.blend)3. Observe console Expected: no erro... Read more

0
votes
Won't Fix

Canvas are not being rendering untill the Canvas component or its Game o...

Camera

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Jun 07, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project "Central de Jogos.zip" and open in Unity2. Open "Salao de Jogos" scene3. Enter Play modeN... Read more

0
votes
Won't Fix

Crash in TryGetTerrainHeight when entering Play Mode

Terrain

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Jun 07, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open attached Unity project "WRLD.zip"2. Open Assets --> Wrld --> Scenes --> either EcefSpace or UnitWorldS... Read more

0
votes
By Design

Incorrect rendering result if you modified vertex position from shader a...

Shaders

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Sep 25, 2017

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Version/s: 5.6.3f1

How to reproduce:1. Download attached project file2. Go to the Main Camera in Hierarchy Window and uncheck Allow MSAA and HDR Actual... Read more

0
votes
Won't Fix

NavMesh Surface components don't take the Transform scale into account

AI Navigation

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Jun 29, 2017

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Version/s: 5.6.1p4

How to reproduce: 1. Open attached project2. Open scene Main.unity3. Open the Navigation window4. Play the scene- Note that one of t... Read more

0
votes
By Design

Parts of the model stay out of camera view when the model is clipped by ...

Graphics - General

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Jun 02, 2017

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Version/s: 5.6.1f1

The issue only occurs when the scene view is closed. If the scene view and game view are open side by side, everything works fine. T... Read more

0
votes
Duplicate

Light from spot and point lights is not visible when rendering to the ri...

Shadows/Lights

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Jun 07, 2017

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Version/s: 5.6.1p1

Steps to reproduce:1) Download and open attached project "RenderToRect.zip"2) Open scene "RenderToRect"3) Press play Actual result: ... Read more

9
votes
By Design

Draw call double in the Frame Debbuger after baking Realtime Point Light

Shadows/Lights

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Jun 06, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Open attached Unity project "case_918299-test_sampler_float"2. Open scene "2"3. Select Point light in the Hierar... Read more

0
votes
Fixed

Vector3 field in the inspector shows next three fields in the script whe...

Scripting

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Jun 07, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by user (Empty project.zip)2. Select GameObject in the Hierarchy3. Observe the Test comp... Read more

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