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Compute Shader compilation error is thrown when importing HDRP
How to reproduce: 1. Create a new empty project 2. Go to Window -> Package Manager -> Unity Registry -> High Definition RP -> Import... Read more
[Linux] Trying to switch to Scene from Game Window while in Play Mode in...
Repro steps: 1. Create a new project 2. Enter Play Mode 3. Try switching to the Scene Window tab Actual: Game Window is maximized E... Read more
Object Picker field get repainted but doesn't change place when called f...
Steps to reproduce: 1. Open a new or existing project 2. Create a Cube GO in the scene and select it so the components are visible i... Read more
NullReferenceException is thrown when hovering with any Object over the ...
How to reproduce: 1. Open the user's attached "UI Toolkit ET" project 2. Open the "Windows -> UI Toolkit -> Samples" window from the... Read more
[HDRP APV] Reflections look over exposed while normalization is enabled ...
Repro: 1) Open the project APV branch. https://github.com/iM0ve/Spotlight-HDRP/tree/APV 2) Open main scene and load Day scene 3) Bak... Read more
Bundles have non-deterministic binary differences when building with Add...
How to reproduce: 1. Open the user's attached project 2. Open Scenes/SampleScene 3. Go to Window -> Asset Management -> Addressables... Read more
Scripts within Assembly Defintions are missing when used by scenes in As...
Reproduction steps: 1. Open users attached project 2. Press Tools > Build App 3. Open the built project in <Project folder>/Builds/T... Read more
Compute Shader with RWBuffer<> type throws an error when it is compiled ...
Reproduction steps: 1. Open the user's attached "Buffer and RWBuffer dont work in Vulkan.zip" 2. In the Project window select Assets... Read more
[Quest][URP] Lens Flare is not visible in Scene when project is built fo...
Reproduction steps: 1. Open the "SampleScene" Scene in the attached project "LightFlaresTest.zip" 2. Go to Edit > Project Settings >... Read more
[Android][UIToolkit] VP8 WebM video with transparency rendering as trans...
Reproduction steps: 1. Open the attached user's project "UIToolkit.zip" 2. Build for Android 3. Observe the video being translucent ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map