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0
votes
Won't Fix

All Handles disappears in Scene view after disabling one of the same gam...

Themes

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Sep 27, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download project "TestProject.zip" that user sent and open in Unity2. Create an empty scene, with one gameObject, a... Read more

0
votes
Fixed

[iOS] SystemInfo.supportedRenderTargetCount returns incorrect number of ...

iOS

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Sep 07, 2017

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Version/s: 5.6.2f1

To reproduce:1. Open project attached by QA2. Build project for iOS (with "main" scene) and run it on a device3. In the corner of th... Read more

0
votes
Fixed

GPU performance drop in Unity Defered Rendering

XR SDK

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Jun 20, 2017

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Version/s: 5.6.0p4

To reproduce:1. Open attached project;2. Turn off "Use Defaults" in Graphics Settings Tiers (Edit > Project Settings > Graphic... Read more

0
votes
Postponed

[serialization] Crash in scripting_field_get_type after recompile after ...

Scripting

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Jun 06, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Download and open project "918719.zip" (link in the edit)2. Open "Empty.cs" script3. Add "var storageFolder = ... Read more

0
votes
Won't Fix

[iOS] [Simulator] Crash at "dyld`__abort_with_payload" when application ...

Mobile

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Jun 02, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached "Archive" project.2. Build and run it for iOS (Simulator SDK).- Application crashes: thread ... Read more

0
votes
Fixed

[WebGL] Changing scenes result in black screen when Split Application Bi...

Mobile

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Jun 01, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Download and open attached "repro916836.zip" project.2. Build and run on WebGl platform.3. When project loads press... Read more

1
votes
Fixed

Adjusting Collider2D's Offset when Using Tiled Draw Mode and Auto Tiling...

Physics2D

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Jun 05, 2017

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Version/s: 5.6.1p2

To reproduce:1. Open attached Unity project "AutoTiling.zip"2. Open "Test" scene3. Click on "wood with caps" object in the Hierarchy... Read more

0
votes
Fixed

New MenuItem is created each time its name is changed when the name cont...

Scripting

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May 31, 2017

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Version/s: 5.6.0f2

To reproduce: 1. Open the project, attached by tester (MenuItemBug.zip)2. Open the MenuItemTest script3. Add [MenuItem ("\\//")] to ... Read more

0
votes
Fixed

Quaternion.angle returns incorrect angle with itself if Quaternion value...

Themes

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Oct 02, 2017

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Version/s: 5.6.3p1

To reproduce:1. Open repro project2. Play scene Expected: both quaternions angles with themselves will be 0Actual: when Quaternion v... Read more

0
votes
Fixed

[5.6][MSE] Enabling auto mode in main scene overwrites the lightmap inde...

Global Illumination

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Jun 01, 2017

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Version/s: 5.6.1p1

Enabling auto mode in main scene overwrites the lightmap index of additively loaded scenes Steps for reproduction:1) Open the projec... Read more

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