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Crash during LightProbeManager async Tetrahedralization
Steps to reproduce: Clone and open Adventure - Sample Game project Open Persistent scene Enter Play mode Click on the doorway to the... Read more
When Blitting RT that was set in camera.targetTexture to Backbuffer in t...
Reproduction steps:1. Open attached Project2. Press Play Expected Result: The Scene RendersActual Result: The Scene fails to Render ... Read more
Blit to Backbuffer fails when switching camera.targetTexture mid-frame
Reproduction steps:1. Open attached Project2. Press Play3. Press Blit To Back4. Build and Run5. Press Blit to Back Expected result: ... Read more
Failed writing Precomp Packed Geometry file with a terrain that has low ...
Reproduction steps:1. Open project attached.2. Load scene "Scene"3. Open Lighting window.4. Press build. Expected result: Lighting w... Read more
Reset functionality doesn't work for the "Contribute Global Illumination...
On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more
Light-related editor-only APIs are not clearly marked as such, confusing...
Reproduction steps:1. Open the attached project "ZSerializer.zip"2. In File > Build Settings make sure that "ZSerializer/Samples/... Read more
Editor takes a long time to shutdown upon completing a bake
Steps to reproduce: 1. Download repro project (link in the comments)2. Open FAE_Demo scene3. Navigate to the Lighting window4. Selec... Read more
Standard Material's Lightmap Flag value is changed when switching Inspec...
How to reproduce:1. Open the attached "1305595_Repro" project2. In the Project window select the "New Material" Asset3. In the Inspe... Read more
Material Preview does not show selected Reflection Probes
Steps to reproduce:1. Create new builtin template2. Create a new material3. Set it to fully metallic and smooth4. Select the created... Read more
[UIR] UIToolkit accumulating total extra vertices and draw calls when ob...
Reproduction steps:1. Open the attached user's project "UIToolkit.zip"2. Enter Play Mode3. Enable the Stats window in Game View and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on tlsf_free when triggering a call to FontEngine.LoadFontFace for the default Editor font while Glyphs are being generated
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- Reflection probe not applied when viewing objects up close at certain angles with "Forward+" Rendering Path
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component
- Text "Outline Width" is not shown in the Text Property Preview window in UI Builder when the Text Size is smaller than 19px