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[Collab] A specific model is always shown as modified and fails to be re...
[Collab] A specific model is always shown as modified and fails to be reverted To reproduce:1. Push attached project to collab2. Pul... Read more
BuildReport is incorrect for il2cpp windows builds, expecting a mono build
To reproduce:1) Open attached project2) In top menu bar, select My Tools -> Windows Build3) Check console after the build there w... Read more
Lighting Window does not update when active scene is changed
How to reproduce:1. Open the attached project2. Load both Scene A and Scene B3. Open the Lighting window4. Set Scene B active Actual... Read more
Custom Editor causes "NullReferenceException" when entering Play mode fo...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "LoginDemoUGUI" scene3. Select "Canvas" -> "WULoginPrefab"4. In the... Read more
[PLM] Light probe turns non-static cube black/grey
Reproduction steps: 1. Open "MinimalRepro.zip" project2. In the Lighting window, change the "Lightmapper" to "Progressive"3. Generat... Read more
"Failed to resolve packages". The Editor force excludes modules when an ...
To reproduce: 1. Limit upm-win.exe and Unity Editor.exe upload and download speed to KB/s with NetLimiter to simulate slow connectio... Read more
Test Runner doesn't work when running from an assembly
How to reproduce:1. Download attached project file2. Go to Test Runner and select "NewTestScript" item3. Press "Run Selected" and yo... Read more
[Tilemap] 2D Tiles do not rotate. Calling tileData.transform.SetTRS has ...
How to reproduce:1. Download attached project file and open "DemoScene" Scene2. Enter Play Mode3 Select "Build Wall" button and buil... Read more
FBX importer doesn't handle the animation compression errors correctly f...
To reproduce:1) Open attached project and "Test" scene2) Select Tester object in hierarchy3) Click "Print keys" Expected: keys.Lengt... Read more
[UnityWebRequest][iOS] UnityWebRequest.GetAssetBundle sometimes never fi...
To reproduce:1. Open user's attached project2. On the device go to Settings -> Developer -> enable Status Network Link Conditi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used