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Tessellation/surface shaders are throwing graphical artifacts when Terra...
How to reproduce: 1. Open attached project "case_1198997-REPRO.zip" 2. Open Terrain scene 3. Select Terrain Game object 4. Open Insp... Read more
Script names containing non-ASCII characters are not printed correctly t...
How to reproduce: 1. Open the attached project "Accents.zip" 2. In the Project View select zzz.cs and click reimport 3. Observe the ... Read more
Particle System duration property's value has double precision
How to reproduce: 1. Create a new project 2. Create a new Particle System in the Hierarchy window (Right-click -> Effects -> Particl... Read more
[Anima2D] Prefab saving never ends after saving a prefab with SpriteMesh...
How to reproduce: 1. Open user attached project "Aria.zip" 2. Open 'Apparitor' prefab (in '03.Prefabs' > 'Heroes' folder) 3. Select ... Read more
Quaternion.Angle is non-null when comparing a Quaternion with its invert...
Reproduction steps: 1. Open attached project "QuaternionAngleBug.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console ... Read more
[Android] Device logs 'Color format for DP is invalid' when deploying wi...
Steps to reproduce: 1. Open the attached project 2. Open Android Logcat 3. Connect Android device 4. Build and run Expected results... Read more
[Android] Player crashes when changing VSync settings
Steps: 1. Build and Run the attached project on Android ("TargetFramerateTests.zip") 2. In device: click "Next VSync" button Resul... Read more
Bug reporter on MacOS isn't readable in dark mode
The bug reporter UI does not correctly support dark mode. The UI should query the system for font colors. Instead, there is black te... Read more
EventSystem's ExecutionOrder is 0 instead of -1000 when opening a projec...
How to reproduce: 1. Open the user's attached project 'Bug-EventSystem-ExecutionOrder-2018.zip' 2. Observe the console Expected res... Read more
Crash on block_remove when initiating a drag and closing the window from...
Steps to reproduce: 1. Open the attached project ("1221016.zip") 2. Use Shift + O to open the Window in the Scene View 3. Click on t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map