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[Linux] Scrolling with the scroll wheel is slower on builds when using t...
How to reproduce: Open the user-attached project (UnityScrollExample.zip) Open the SampleScene Enter Play Mode Scroll using the scro... Read more
[M1][Rosetta] Crash on lookup_pinvoke_call_impl when dragging demo graph...
Reproduction steps:1. Open the attached project “Test”2. Open “SampleScene” Scene3. In the Hierarchy select “MapMagic” Game Object4.... Read more
[Android] "WebRequest.Create" cause an exception when Mono is used
How to reproduce:1. Open the user's attached "WebRequestTest.zip" project2. Open Player settings (File > Project Settings... >... Read more
"error CS0103: The name 'EditorUtility' does not exist in the current co...
Steps to reproduce:1. Open the user’s attached project2. Open Assets/Scenes/ComputeShadeTest.unity3. Navigate to File > Build Set... Read more
[SSAO][Quest] Project is much darker than shown in the Editor when built...
Reproduction steps:1. Open the user’s project2. Build and run a “Testing” Scene on the Quest/Quest 2 device Expected result: Colors ... Read more
Playing the Trails FX asset demo produces DrawMeshInstanced errors
How to reproduce:1. Open the attached “kk2022test” project2. Enter Play mode3. Observe the Console Expected result: No errors appear... Read more
Bug Reporter does not register the first spacebar input after punctuation
How to reproduce:1. Open any Unity project2. Select “Help” → “Report a Bug…” in the main menu3. Type a period symbol ( . ) or a comm... Read more
Text appears invisible when using Japanese characters with text-overflow...
How to reproduce:1. Download the attached project "Text Overflow Issue.zip"2. Open Window > TextOverflowIssueExampleWindow3. Obse... Read more
Cardboard Unity Sample has tile-based artifacting on some Android device...
How to reproduce:1. Download the attached project "XR Plugin with Vulkan 1.rar"2. Build and Run on Android3. When the app loads allo... Read more
[WebGL] A looping audio sounds different on WebGL than in the editor/nat...
Reproduction steps:1. Open the attached project2. Run project in editor play mode and listen to audio loop.3. Build and Run the proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject