Search Issue Tracker
Crash on GizmoManager::BuildGizmosFromGameObjectRecursive when opening b...
Reproduction steps:1. Open any project2. Load attached BossLVL.unity scene3. Load it again if editor did not crash Expected result: ... Read more
Missing in-editor warnings when "Hidden/Cube*" shaders aren't included (...
Reproduction steps: Open the project “ReproRealtimeReflections” Build and run the project Observe the sphere in the middle Come back... Read more
FBX colors does not match the original Asset's colors when importing the...
How to reproduce:1. Open the attached project “IN-9377.zip“2. Open the “SampleScene“ Scene3. Double click on the “Assets/Models/Sign... Read more
Inspector flickers when interacting with ReordableList
Reproduction steps: Open the attached project(“ReordableListBug.zip“) Select asset Assets/Test Collapse and expand the ReordableList... Read more
Creating a GameObject using 'new' returns null when calling it from Rese...
How to reproduce:1. Open the "SampleScene" in the attached "case_1196137_repro" project2. Add the "TestScript" as a Component to the... Read more
ScrollView keeps scrolling after ScrollTo() method triggers
Reproduction steps:1. Open the attached project “IN-6304_Test project 1 2.zip”2. Open “SampleScene”3. Switch from “Game” to “Simulat... Read more
2D VFX are not rendered when Graphics API is set to OpenGLCore
To reproduce: Download the "My Project (108).zip" and open it in Unity Open the "SampleScene" scene Enter Play mode Expected result:... Read more
Error is thrown when creating the Visual Effect Graph
To reproduce: Open Unity and create the new "2D URP" project Install the Visual Effect Graph from the Package Manager In the Project... Read more
Unable to detect VFX Shader Graph that’s embedded inside URP package eve...
To reproduce: Open Unity and create the new "2D URP" project Install the Visual Effect Graph from the Package Manager In the Project... Read more
[Win10] Editor closes when changing Auto Graphics API and does not restart
Update: this also affects Reimport All, much simpler steps to reproduce:1 Create new 3D project2 In Project Browser do RightMouse -&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject