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Fixed in 2021.3.26f1
Fixed in 2023.1.0a24
Votes
0
Found in
2022.2.0a11
2022.2.0b6
2023.1.0a8
Issue ID
UUM-12580
Regression
Yes
Error is thrown when creating the Visual Effect Graph
To reproduce:
- Open Unity and create the new "2D URP" project
- Install the Visual Effect Graph from the Package Manager
- In the Project View Right-Click and select Create > Visual Effects > Visual Effect Graph
- Leave the default "New VFX" name and confirm it with the Enter button
Expected result: The "New VFX.vfx" Asset is created without any issues
Actual result: The "New VFX.vfx" Asset is created and the Error is thrown in the Console window:
{code:java}
[Worker0] Metal: Vertex or Fragment Shader "Hidden/VFX/New VFX/System/Output Particle Quad" requires a ComputeBuffer at index 5 to be bound, but none provided. Skipping draw calls to avoid crashing.
{code}
Notes:
- Sometimes a different Error is thrown indicating different [Worker] or the index number, but everything else is the same
Reproducible in Unity 2022.2.0a11, 2022.2.0b6, and 2023.1.0a8
Not reproducible in Unity 2022.2.0a10
Regression in Unity 2022.2.0a11
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Resolution Note (fix version 2021.3.26f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-531
Resolution Note (fix version 2023.1.0a24):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-531