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Fixed

Votes

0

Found in

2020.3.38f1

2021.3.8f1

2022.1.9f1

2022.2.0b5

Issue ID

UUM-12631

Regression

No

Crash on GizmoManager::BuildGizmosFromGameObjectRecursive when opening broken scene

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Reproduction steps:
1. Open any project
2. Load attached BossLVL.unity scene
3. Load it again if editor did not crash

Expected result: Scene loads successfully
Actual result: Editor crashes

Reproducible with: 2020.3.38f1, 2021.3.8f1, 2022.1.9f1, 2022.2.0b5
Not reproducible with: 2023.1.0a1, 2023.1.0a6

Reproducible on: Windows 11

First lines of stacktrace:
0x00007FF7C540D8C4 (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
0x00007FF7C540DA48 (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
0x00007FF7C54149F7 (Unity) GizmoManager::RecalculateGizmos
0x00007FF7C5414C83 (Unity) GizmoManager::RecalculateGizmosIfDirty
0x00007FF7C540D03B (Unity) GizmoManager::BeginDrawGizmos
0x00007FF7C5410C50 (Unity) DrawGizmos

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