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Editor quits during license activation (serial mismatch)
h5. Description: If a ULF license is successfully activated, a second activation (via Editor command line) fails, and aborts the job... Read more
Shader Graph and the Visual Effects Graph scroll unreasonably fast on OSX
How to reproduce:1. Create a new project2. Install the Shader Graph package3. Create a new Shader Graph and open it4. Use use mouse ... Read more
SVG viewport is not preserved when imported as UI Toolkit Vector Image
Reproduction steps:1. Open “PaddingProject“2. Open “ExpectedScene” and observe the SVG’s padding in the Game view3. Open “ActualScen... Read more
Documentation page is not displayed when the "Panel Raycaster (UI ToolKi...
Repo steps: Open Unity Scene Right click Hierarchy menu Click 3D Object > Cube Click Cube > Add Component in the Inspector Men... Read more
[Android 4.4] Player crashes at splash screen when building with Frame T...
How to reproduce:1. Open a new Unity project2. Toggle on the “Frame Timing Stats” in the Player Settings for Android3. Build and Run... Read more
VisualElement’s auto width is incorrect when the element’s parent has a ...
Reproduction steps:1. Open project “ToolkitBug”2. Open the GrowBug (Visual Tree Asset) through the Project window3. Observe the view... Read more
Addressable Asset Settings file throwing NullReferenceException exceptio...
Reproduction steps:1. Open the attached project “AddressableBug”2. In the Project window select “Assets/Data/AddressableAssetData/Ad... Read more
[APV] All environment lighting (sky) gets removed when switching probe s...
Reproduction steps: 1.. Open the attached project “urptyx”2. Select “Assets > Settings > URP-HighFidelity.asset” Asset in the ... Read more
Only last pass material is used when rendering multiple FullScreenpassRe...
Reproduction steps:1. Open the attached project "IN-34896.zip"2. Open "SampleScene"3. Move the mouse between Project and Scene windo... Read more
[Audio] Microphone API latency and audio distortions appear after recording
Steps to reproduce:1. Open the attached user's project "GarbledSoundSample.zip"2. Open the "OnRead" Scene3. Enter Play Mode4. Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code