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Intensity parameter ignores Culling Mask causing incorrect lightning whe...
Reproduction steps:1. Open the "MainLightBug" project2. Open "SampleScene" Scene3. Observe the Game view Expected result: Cube is re... Read more
[Windows] Input.GetKeyUp is true only for the first released mouse butto...
Reproduction steps:1. Open the attached “MouseButtons” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left and... Read more
Visual artefacts when filling an arc with the UI Toolkit Painter2D
Reproduction steps: Open the user's attached project Open Tools > FilledArcWindow Observe the Window Expected result: Smooth line... Read more
Getting 'NullReferenceException' when Animator "Any State" transition ar...
How to reproduce: Create new project Create any GameObject in Hierarchy window Open Windows > Animation > Animation Create New... Read more
[VFX Graph] Particle Strips do not have particle count readback
How to reproduce: Import the attached VFX Open that VFX Open Efficiency Debugger Observe Alive/Set Capacity/ Efficiency parameters o... Read more
Physics objects trip and/or jump when colliding with other colliders
How to reproduce:1. Open the user-attached “Physics Tripping Bug.zip” project2. Open the “SampleScene” Scene (Assets/Scenes)3. Enter... Read more
App crashes on launch when mesh of object has Read/Write disabled
Reproduction steps:1. Open the attached project "MeshColliderTest.zip"2. Build and Run on Standalone or Android Expected result: The... Read more
[URP] RenderingData.lightData.visibleLights[] is not sorted when its cou...
How to reproduce:1. Open the user's attached "VisibleLightsCountBug_URP_2021.2.zip" project2. Open the "SampleScene" Scene3. Move th... Read more
Some dropdowns in the Editor don't close when clicked a second time
Reproduction steps:1. Create a new project2. Go to the Console window and open the "Clear console entries" dropdown3. Close the "Cle... Read more
[Package Manager] Release Details of Assets include HTML tags
Reproduction steps:1. Create a new project2. Add any asset to My Assets via Asset Store (Standard Assets (for Unity 2018.4) was used... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default