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0
votes
By Design

"Could not find asset metadata and GUID" warnings when serializing a sce...

Serialization

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1

Reproduction steps:1. Open the attached "PrefabIssue.zip" project2. Open the "PrefabBugScene" scene3. Enter Play mode4. Observe the ... Read more

0
votes
Fixed

[IL2CPP] MissingPropertyBagException fails serialization when using Unit...

Package

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1

Reproduction steps:1. Open the attached "SerializationIssue.zip" project2. Open the "DLLBugScene" scene3. Build And Run with IL2CPP4... Read more

0
votes
Fixed

Screen dimensions don't match when monitor display scale is set to 125%

Windows Mixed Reality

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a3

Steps to reproduce:1. Go to Settings > System > Display and change Scale and layout to 125%2. Open the user’s attached project... Read more

0
votes
Won't Fix

FBX Custom Property Keyframe values show as "-infinity" when importing

Mecanim Animation

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Jul 08, 2022

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Version/s: 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Open the user-attached “TestAnimationPostProcess2020.zip” project2. Right-click on “FAR_CIN_020_L010.fbx” in the... Read more

0
votes
By Design

WaitForSignal is called right after Update and before LateUpdate when Vu...

Vulkan

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Open the user's attached "1304803-WaitForPriorFrame Subscription Point.zip" project2. Open the Player Settings (... Read more

0
votes
Won't Fix

Baked NavMesh with intersecting objects is deleted on save when Max Slop...

AI Navigation Core

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1, 2023.3.0a3, 6000.0.37f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached project ("NavMeshBug.zip")2. Open the Navigation window (Window -> AI -> Navigation)3. C... Read more

0
votes
Fixed

[URP] Depth Pre-pass is always executed regardless of project/pipeline s...

Universal RP

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Jul 08, 2022

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Version/s: 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Open the user's attached "DepthPrepassRepro.zip" project2. Open the "Repro" Scene3. Open the Frame Debugger (Win... Read more

0
votes
Fixed

Editor crashes when painting tiles using the Tilemap Editor

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Jul 08, 2022

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Version/s: 2021.3.6f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a2

How to reproduce: Open the user-attached project (Platformer.zip) In the Hierarchy select the “Grid“ GameObject In the Scene view pr... Read more

0
votes
Won't Fix

OneSignal SDK package errors when importing assets

iOS

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Jul 08, 2022

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Version/s: 2021.3.5f1, 2022.2.0b1

How to reproduce: Open the attached project "My Project (3)" Observe the errors in the Console Expected result: There are no errors ... Read more

0
votes
Fixed

Nodes using derivatives are not stripped out in Raytracing, even when us...

HD RP

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Jul 08, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0a18, 2023.1.0a3

Repro: Open scene in attached project Look at the rendering in game view Actual: !image-2022-07-08-11-36-08-320.png! Expected: !imag... Read more

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