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Textures are not compressed when building bundles
How to reproduce:1. Open users attached project2. Open Edit > Preferences > Asset Pipeline and enable Compress Assets on Impor... Read more
Specific Actions dropdown tab does not appear when setting the Target of...
How to reproduce:1. Open the user attached project2. Enter the "LEGO Tutorial" Scene found in the Scenes folder (Assets -> LEGO -... Read more
Crash on OnDemandScheduler::SetStandbyWorkerCount when opening a project...
How to reproduce:1. Create a new project2. Create e.g. a text file outside of your projects directory3. Use the file from outside th... Read more
[Android] Keyboard doesn't show up when trying to input text in an Input...
Repro steps:1. Create a new project and create an Input Field (reproduced with regular and TMPro Input Fields)2. Build and Run on an... Read more
[Mac][Metal] Any editor selection lags behind when navigating in Hierarc...
To reproduce:1. Create new project2. Hover over different objects in Hierarchy3. Select and deselect any asset in Project view4. Dra... Read more
[Android] AndroidJavaClass.GetStatic returns null when being built to An...
To reproduce:1. Open attached project2. Build and run to android device3. Check Logcat Actual result: In logcat can see this line: T... Read more
[iOS] Screen flashing after the iOS splash screen
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Load“ scene3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“ ... Read more
Block compression leads to lightbaking artifacts in HDRP
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Investments/01_Motivo_OnlyBathroom/Apartments/1-A-6-15“ sce... Read more
[IL2CPP] Double and float number values are different when uint is caste...
How to reproduce:1. Open attached project ("Broken_il2cpp.zip")2. Open Build Settings window (File->Build Settings...)3. Open Pla... Read more
[iOS][UaaL] UnityFramework with 3rd party plugins triggers watchdog term...
Reproduction steps:1. Open project in "FirebaseTestMintegral.zip"2. Build the project for iOS3. Open .xcworkspace generated in the b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default